Tight, strategic combat, interesting story, tons of content and endings.
Removed voice acting is a disappointment, dated graphics, slow-going introduction.
A unique strategy RPG that makes its way to North America at long last.
Growlanser: Wayfarer of Time is most visually impressive during its anime cutscenes, which highlight key plot points and feature competent English voice acting. It seems like the current industry trend is to render cutscenes in real-time, so it's refreshing to play a game that rewards player progress with a bit of eye candy every now and then. There's some ear candy to be found in the game, too, most notably the catchy theme song and the various adrenaline-infused battle tracks. I didn't find much of the town or field music to be memorable, however. Voice acting is noticeably absent aside from the aforementioned cutscenes, which is disappointing since the Japanese version featured battle quips as well as voiced dialogue. I can't fault Atlus for being unable to license the voice track, because releasing a game like this on a system with a diminishing user base was enough of a gamble on their part. I'm happy we have the chance to play it in any capacity.
Its lackluster graphics and plodding introduction aside, this is a game that we're lucky to have available in English at long last. With branching story routes and over forty potential endings, there are easily eighty-plus hours of gameplay here, making the $30 price point a real bargain. Tight, strategic combat and a good variety of mission objectives keep battles feeling fresh, while the story holds surprising depth and well-written characters. Growlanser: Wayfarer of Time emerges from a bygone epoch no worse for the wear.