CONECTAR  CONECTAR - REGÍSTRATE   MERISTATION   BLOGS   MERCADILLO   MERITV
Al home de Meristation
Publicidad Publicidad
Página 222 de 632
  <<
 
222
 
  >>

Compartir:

Shiva
vida restante: 75%
Ver perfil de usuario Enviar mensaje privado
Registrado: 14 May 2009
Mensajes: 11.881

Citar
Yo sinceramente en el trailer no veo la novedad


vashlaestampida
USUARIO CANCELADO
Registrado: 13 Feb 2004
Mensajes: 72.144

Citar
vashlaestampida escribió:
De la mano de Square Enix nos llega este nuevo tráiler de la secuela directa de Final Fantasy XIII donde podemos ver las virtudes que atesora el nuevo sistema de combate, que supone una mejora respecto la anterior entrega.
http://www.meristation.com/v3/video_player_prisa.php?id=cw4ed6365543be​e


Enhanced Battle System




¡Ya sólo 15 días para el lanzamiento de FINAL FANTASY XIII-2 en Japón!


Final Fantasy XIII-2's Developers Discuss Feedback, Twitter, And Admiring Skyrim
Yoshinori Kitase and Isamu Kamikokuryo come by the office as the game wraps up.

http://www.giantbomb.com/news/final-fantasy-xiii-2s-developers-discuss​-feedback-twitter-and-admiring-skyrim/3824/


Cita:
Final Fantasy XIII was supposed to be a PlayStation 2 game, the company's role-playing finale between Sony’s last piece of hardware and the next. Development started in 2004, but a move to PlayStation 3 and onto a new engine proved more troublesome than expected--the game finally released in late 2009 in Japan, early 2010 everywhere else.

It’s not often that Square Enix commissions a direct sequel to a Final Fantasy game, but the practice has become more and more commonplace, with Final Fantasy XIII being the latest to receive one with Final Fantasy XIII-2.

“With Final Fantasy XIII being the first Final Fantasy on the next-gen consoles, or at least what was considered next-gen, and we spent a lot of time creating the environment and the characters and we had a great satisfaction in what we created,” said producer Yoshinori Kitase in an interview with me back in October.

While Final Fantasy XIII was not the most critically beloved of the Final Fantasy games, it sold well. More than six million copies of the game have been shipped worldwide, and since creating a brand-new Final Fantasy game would take years, a sequel made more sense.

“The difficult in this is that because it’s a direct sequel and the foundation remains the same, it’s how to provide users with a new experience, where it’s still new and exciting, and I think that becomes the biggest challenge for a sequel,” said Kitase.

One of the biggest complaints about Final Fantasy XIII was the linearity, a criticism not lost on the development staff. Final Fantasy XIII-2 introduces a time travel element (making our latest Endurance Run well-timed) that gives new options to the player, a feature that’s seen tweaks based on what players have been saying while the game is still in development.

Focus testing is a new concept for Square Enix, one it picked up from the acquisition of Eidos Interactive. Kitase said the conversations he’s been having with Western designers from Eidos Interactive's many studios has proven very influential, and pushed Square Enix to start soliciting player feedback before development wrapped.

Previously, the game would finish development and then the team would seek out feedback. This meant most meaningful notes from fans could not be incorporated until the next game, potentially years out.

“A lot of the titles coming out of Japan have a tendency to not use any focus testing,” said Kitase, “and especially with Final Fantasy, especially with [what we] learned from XIII, especially hearing all the fan feedback and media feedback post launch, we took that a cue to incorporate that from an early stage, and we feel this is a good method that we would like to incorporate into our development.”

Kitase said he’s aware of how players these days are able to provide more direct, real-time feedback through Facebook and Twitter, but admitted the issue is that much of Japan hasn’t accepted social media just yet.

“We’re learning,” he said.

Another problem, one that we can all relate to, is figuring out what users are asking for, as most people are anonymous on the Internet, and determining if a user is being serious can be...challenging. His team still actively read message boards, however.

Part of this learning process has been adopting the idea of the “vertical slice,” an industry insider term that refers to a development team extracting a small section of an unfinished game and spending time polishing that for presentation purposes. It’s what makes up many of the demos you see at E3, PAX-- shows where games are shown over and over again.

When asked about the rising influence of Western-made RPGs, Kitase said he enjoys talking to the media about what makes them enjoyable. When in the thick of development, he doesn’t have time to play much, and the media gives him perspective as that aspect winds down.

Final Fantasy XIII-2 art director Isamu Kamikokuryo had a particular eye for Western games, showing admiration for Rockstar Games’ Red Dead Redemption, and jealousy after I said I’d played The Elder Scrolls V: Skyrim ahead of release (remember, this is back in October).

“I really enjoyed the previous rendition [The Elder Scrolls IV: Oblivion],” said Kamikokuryo, “but the graphic quality for this new one is just extremely impressive, and it really strikes my curiosity to see if I were to create something like that...how I would design a game, or the characters, or the world?”

Maybe he'll have a chance with the Final Fantasy game, which is most likely already well into development.

Final Fantasy XIII-2 arrives on Xbox 360 and PlayStation 3 on January 31.



Última modificación realizada el 30/11/2011 23:23:33, modificado 2 veces
Adramalech
vida restante: 100%
Ver perfil de usuario Enviar mensaje privado
Registrado: 20 Jun 2008
Mensajes: 16.101

Citar
Roveno escribió:
Yo sinceramente en el trailer no veo la novedad


QTE. es la gran novedad. Solo por eso ya vale la pena comprarlo. :D

s2



Sichiel
USUARIO CANCELADO
Registrado: 3 Dic 2009
Mensajes: 1.801

Citar
Cuando empiezan a salir las notas y reviews? Una semana antes o varios dias antes del lanzamiento?


vashlaestampida
USUARIO CANCELADO
Registrado: 13 Feb 2004
Mensajes: 72.144

Citar
Sichiel escribió:
Cuando empiezan a salir las notas y reviews? Una semana antes o varios dias antes del lanzamiento?


Martes o miercolés que viene tendremos la nota Famitsu. :]

El juego sale dentro de 15 días en Japón.


Link para el trailer en castellano
http://www.meristation.com/v3/video_player_prisa.php?id=cw4ed6365543be​e

Están quitando cualquier enlace de Youtube.



vashlaestampida
USUARIO CANCELADO
Registrado: 13 Feb 2004
Mensajes: 72.144

Citar
Final Fantasy XIII-2 Ultimania Guides Due in January
http://andriasang.com/comz5g/ffxiii2_ultimania/

Cita:
Square Enix and Studio Bentstuff have a couple of Ultimania guide books on the way for Final Fantasy XIII-2.

The 800 page Final Fantasy Type-0 Ultimania guide, released yesterday, has an advertisement for the XIII-2 guides. Square Enix will release separate Scenario Ultimania and Battle Ultimania guides in late January.

The advertisement does not list a page count or price.

The original XIII also saw Battle and Scenario Ultimania guides released a month after release. These were respectively 543 and 511 pages. The game also later saw a 511 page "Omega" Ultimania book with artwork and interviews.




vashlaestampida
USUARIO CANCELADO
Registrado: 13 Feb 2004
Mensajes: 72.144

Citar
Enhanced Battle System



Battle Basic



Battle Expert






vashlaestampida
USUARIO CANCELADO
Registrado: 13 Feb 2004
Mensajes: 72.144

Citar
Nuevas imágenes de FINAL FANTASY XIII-2: Chocobos, Chocolina, Blood Damage, Live Trigger, cambios climáticos...

































Última modificación realizada el 01/12/2011 17:17:47, modificado 2 veces
Raam
vida restante: 100%
Ver perfil de usuario Enviar mensaje privado
Registrado: 2 Jul 2010
Mensajes: 756

Citar
La leche como hypean las últimas imágenes... me ha encantado la que salen montados en chocobos y es un día nublado o como niebla grisacea... a ver si llega ya Febrero por que tengo unas ganas de jugar a XIII-2 ya...

Salu2 :-)



Juegos PS3: Final Fantasy XIII/XIII-2, inFamous, Demon's Souls: BP, Folklore, Uncharted, Uncharted 2, Dragon Age:OUE, The Sly Trilogy, Star Ocean: TlH International, Red Dead Redemption, Mass Effect 2, Assassin's Creed 2, inFamous 2, Batman Arkham Asylum, White Knight Chronicles II, Castlevania: LoS, Dark Souls, Uncharted 3 EE, Skyrim, Mass Effect 3 EC, Alice Madness Returns, Darksiders.
Valvalis
vida restante: 100%
Ver perfil de usuario Enviar mensaje privado
Registrado: 24 Nov 2007
Mensajes: 521

Citar
he visto los vídeos de los modos de combate y sinceramente nose donde esta el cambio xD, quizás como esta todo en japonés no le veo al diferencia en los comandos.

las imágenes me han gustado bastante, y sobre Chocolina seguro que se van hacer cosplays en los expos a tun tun jaja


Sichiel
USUARIO CANCELADO
Registrado: 3 Dic 2009
Mensajes: 1.801

Citar
Me encantan las imágenes donde nos dan a elegir opciones :-)

Esa chocolina va demasiado provocativa no? No vaya a ser que vaya a coger frio con uno de estos "cambios climaticos"

Dos mesecitos.. :-(



Shiva
vida restante: 75%
Ver perfil de usuario Enviar mensaje privado
Registrado: 14 May 2009
Mensajes: 11.881

Citar
Que imagenes mas hipeantes, de verdad que el juego pinta de alucine


vashlaestampida
USUARIO CANCELADO
Registrado: 13 Feb 2004
Mensajes: 72.144

Citar
Han guardado lo mejor para el final, la Estepa de Archylte en Gran Paals. :cool:
Seguramente volverá a ser la mejor zona del juego. Espero que mantengan las rutas para ir a Yaschas, Oerba y demás zonas.

En una imagen se ve que hay 999.999.999 giles O:)



Shiva
vida restante: 75%
Ver perfil de usuario Enviar mensaje privado
Registrado: 14 May 2009
Mensajes: 11.881

Citar
vashlaestampida escribió:
Han guardado lo mejor para el final, la Estepa de Archylte en Gran Paals. :cool:
Seguramente volverá a ser la mejor zona del juego. Espero que mantengan las rutas para ir a Yaschas, Oerba y demás zonas.

En una imagen se ve que hay 999.999.999 giles O:)


Si jeje, yo tambien me he fijado, y ademas el tiempo de juego es: 00:00:00 jeje :o



vashlaestampida
USUARIO CANCELADO
Registrado: 13 Feb 2004
Mensajes: 72.144

Citar
Sichiel escribió:
Me encantan las imágenes donde nos dan a elegir opciones :-)

Esa chocolina va demasiado provocativa no? No vaya a ser que vaya a coger frio con uno de estos "cambios climaticos"

Dos mesecitos.. :-(



Ya lo comprobaremos si hay cosplay. 8O

El blood damage (daño de sangre) se puede curar de alguna forma




Página 222 de 632
  <<
 
222
 
  >>