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Registrado: 12 Dic 2007
Mensajes: 10.620

[Post Oficial] Post de guias y trucos (Indice con link, en negrita los mas buscados)

Citar
Voy a poner aqui la lista de sintesis de materia, obtencion de OMD, accesorios,, trucos, curiosidades etc...todo hecho por mi y aportaciones vuestras, mi objetivo es evitar la repeticion de post (he respondido lo genji, OMD y caja fuerte mas de 6 veces y 2 en un dia) bueno empezare con la sintesis, cuando tenga todo lo ordenare, necesitare varios post, por favor, no posteat hasta que diga k podeis

Si quereis algo mas, o cambios en la estructura o algo, solo teneis que decirlo

Indice
**Sintesis de materia (mirar notas al final para saber sobre los golpes)
**OMD: explicacion, efecto y metodo de obtencion
**Accesorios finales y obtencion (Genjis y su localizacion)
-Ampliaccion de ranuras
**Lista de Accesorios
-Localizacion de algunos objetos de Sintesis
**Trucos, secretos y curiosidades
- Las 7 maravillas de Nibelheim
-Caja Fuerte de la Mansion Shinra
-Los tres carritos de Aeris
-Los soldados de Wutai
-Formas de conseguir PS ygiles rapidamente
-Truco para conseguir materias Vit+999% facilmente
**Tiendas y localizacion
**Estrategias y Misiones (2008-2010 xD)
** Misiones 2 (pronto en español)


Sintesis de materia

Aqui va lo que todos queriais y pediais, la sintesis de materia, como debereis de saber, hay mas combinaciones, pero estas son las basicas, si probais alguna y no funciona, puede ser dos problemas

1ºhicisteis algo mal
2ºclaramente, esta mal, lo traduci lo mejor que pude pero tube un lio al pasar VIT; PH y eso, k en ingles son otras cosas (en este caso avisadme)

bueno, algunos fallos tiene, por eso os pido que me ayudeis a ver los fallos y me los digais, hay varias materias que no se cuales son, especificando, golpe/puño martillo (no se cual es)

bueno, aki va

Leyenda:
(M) maestra
VIT-vida (en casi todos los casos de fusion vale normal,+ y ++)
PM- puntos magicos- limite de magia que podies hacer
PH-puntos de habilidad- lo que gastais al rodar, cubriros etc...
FUE-fuerza, lo que quitais
ENT-defensa-cuanto mas, menos os quitan
MAG-como FUE pero con la magia
INT-como ENT pero con las magias
SUE-suerte-aunque no esta


Sintesis

---------------------------------------------------------------------- --------
Piro | == Hielo + Electro
| == Nigropiro + Cura
---------------------------------------------------------------------- --------
Hielo | ==Piro + Electro
| == Nigrohielo + Cura
---------------------------------------------------------------------- --------
Electro | == Piro + Hielo
| == Nigroelectro + Cura
---------------------------------------------------------------------- --------
Piro+ | == Hielo+ + Electro
| == Piro (M) + Libra (M)
---------------------------------------------------------------------- --------
Hielo+ | == Electro+ + Piro
| == Hielo+ (M) + Libra (M)
---------------------------------------------------------------------- --------
Electro+ | == Piro + Hielo+
| == Electro (M) + Libra (M)
---------------------------------------------------------------------- --------
Piro++ | == Hielo++ + Electro
| == Electro+ (M) + Hielo+(M)
---------------------------------------------------------------------- --------
Hielo++ | == Electro++ + piro
| == hielo+ (M) + Libra (M)
---------------------------------------------------------------------- --------
Electro++ | == Piro++ + Hielo+
| == Piro+ (M) + Hielo+ (M)
---------------------------------------------------------------------- --------
Cura | == Cura + Cura
| == Cura + Esna
---------------------------------------------------------------------- --------
Cura | == Cura+ (M) + Cura+
| == Cura + Mutis
---------------------------------------------------------------------- --------
Cura++ | == Revitalia (M) + Libra
| == Cura + Muerte
---------------------------------------------------------------------- --------
Revitalia | == Cura (M) + Cura+
| == Cura + Acelerar
---------------------------------------------------------------------- --------
Esna | == Antimagia (M) + Libra
| == Toxis + VIT Up
---------------------------------------------------------------------- --------
Antimagia | == Esna (M) + Libra
| == Mutis + INT^
---------------------------------------------------------------------- --------
Barrera | == Piro + VIT^
| == Antimagia + Salto
---------------------------------------------------------------------- --------
Escudo | == Barrera (M) + Libra
| == Hielo+ + INT^
| == Gravedad + VIT^ (M)
---------------------------------------------------------------------- --------
Muro | == Defensa elemental (M) + Libra
| == Barrera + Algun OMW
| == Sismo + VIT^
---------------------------------------------------------------------- --------
Drenaje | == Aspir (M) + Libra
| == Hoja drenaje + MAG^
---------------------------------------------------------------------- --------
Drenaje+ | == Aspir (M) + Libra (M)
| == Piro++/ Hielo++/ Electro++ + Drenaje
| == Gravedad++ (M) + Drenaje+
---------------------------------------------------------------------- --------
Drenaje++ | == Drenaje+ Cualquier OMD
| == Aero drenaje + MAG^
| == Aspir+ + Alguna Materia maestra que sea de un grado menor a 6
---------------------------------------------------------------------- --------
Aspir | == Drenaje (M) + Libra
| == Hoja aspir + MAG^
---------------------------------------------------------------------- --------
Aspir++ | == Drenaje+ (M) + Libra
| == Ultraspir + INT^
---------------------------------------------------------------------- --------
Toxis | == Toxis + Toxis
| == Tajo certero + MAG^
---------------------------------------------------------------------- --------
Mutis | == Toxis (M) + Libra
| == Toxis + Acelerar
---------------------------------------------------------------------- --------
Paro | == Toxis (M) + Acelerar
| == Hoja paro + MAG^
---------------------------------------------------------------------- --------
Muerte | == Paro(M) + Libra
| == Toxis + Cualquier OMD
---------------------------------------------------------------------- --------
Nigropiro | == Piro + Toxis
| == Piro + Esna
---------------------------------------------------------------------- --------
Nigrohielo | == Hielo + Toxis
| == Hielo + Esna
---------------------------------------------------------------------- --------
Nigroelectro | == Electro + Toxis
| == Electro + Esna
---------------------------------------------------------------------- --------
Nigropiro+ | == Piro+ + Esna
| == Nigrohielo + Electro
---------------------------------------------------------------------- --------
Nigrohielo+| == Hielo+ + Mutis
| == Nigropiro+ + Piro
---------------------------------------------------------------------- --------
Nigroelectro+ | == Electro+ + Antimagia
| == Nigropiro+ + Hielo
---------------------------------------------------------------------- --------
Nigropiro++ | == Piro++ + Esna
| == Nigrohielo++ +Electro
---------------------------------------------------------------------- --------
Nigrohielo++ | == Hielo++ + Esna
| == Nigroelectro++ + Piro+
---------------------------------------------------------------------- --------
Nigroelectro++ | == Electro++ + Esna
| == Nigropiro++ + Hielo
---------------------------------------------------------------------- --------
Piro infernal | == Piro++ (M) + Toxis(M)
| == Nigropiro + Cualquier OMD
---------------------------------------------------------------------- --------
Hielo infernal+| == Hielo++ (M) + Esna (M)
| == Nigro hielo + Cualquier OMD
---------------------------------------------------------------------- --------
Electro infernal++| == Electro++ (M) + Antimagia (M)
| == Nigroelectro + Cualquier OMD
---------------------------------------------------------------------- --------
Gravedad | == Gravedad + Libra
| == Gravedad + Cura
---------------------------------------------------------------------- --------
Gravedad++ | == Gravedad (M) + Libra
| == Gravedad + Acelerar
---------------------------------------------------------------------- --------
Sismo | == Sacrificio (M) + Libra
| == Gravedad + Cualquier OMD
| == Electroshock (M) + Sacrificio
---------------------------------------------------------------------- --------
Tri-electro++ | == Tri-electro++ + Libra
| == Tri-electro++ + Golpe de duende
---------------------------------------------------------------------- --------
Tri-piro | == Tri-electro++ (M) + Libra
| == Tri-piro + Tri-electro++
---------------------------------------------------------------------- --------
Eectroshock | == Tri-piro (M) + Libra
| == Tri-piro (M) + Tri-electro++
| == Tri-electro++ (M) + Libra (M)
---------------------------------------------------------------------- --------
Fulgor | == Electroshock (M) + Cualquiera de estas materias:
| Libra, Acelerar, Tri-piro, Tri-electro++, Golpe de duende,
Puño ferreo, Golpe magico
| == Tri-piro (M) + Libra (M)
---------------------------------------------------------------------- --------
Energia | == Fulgor (M) ) + Cualquiera de estas materias:
| Libra, Acelerar, Tri-piro, Tri-electro++,Golpe de duende, Puño ferreo
Golpe magico
| == Electroshock (M) + Libra (M)
---------------------------------------------------------------------- --------
Artema | == Energia (M) + Libra
| == Cualquier OMD + Cualquiera de estas materias:
| Tri-piro, Tri-electro++, Electroshock, Fulgor,
| o Energia
---------------------------------------------------------------------- --------
Sacrificio | == Gravedad++ (M) + Libra
| == Gravedad (M) + Acelerar (M)
| == Gravedad (M) + Gravedad (M)
---------------------------------------------------------------------- --------
Salto | == Salto + Salto
| == Tajo certero + HP^
---------------------------------------------------------------------- --------
Salto de altura | == Ciclon voraz (M) + Libra (M)
| == Hoja piro++ + HP^
---------------------------------------------------------------------- --------
Aero toxis | ==Tornado toxis (M) + Libra
| == Tornado toxis + Acelerar
---------------------------------------------------------------------- --------
Aero mutis | == Tornado paro (M) + Libra
| == Salto de altura + Tornado toxis
---------------------------------------------------------------------- --------
Salto mortal | == Aero mutis (M) + Libra
| == Salto de altura (M) + Tornado toxis
---------------------------------------------------------------------- --------
Ciclon voraz | == Salto (M) + Libra (M)
| == Corte vital + PH^
---------------------------------------------------------------------- --------
Ciclon voraz+ | == Salto de altura (M) + Libra (M)
| == Salto + Cualquier OMD
| == Hoja explosiva + PH^ (M)
---------------------------------------------------------------------- --------
Tornado toxis | == Tornado toxis + Libra
| ==Tornado toxis + Salto
---------------------------------------------------------------------- --------
Tornado paro | == Aero toxis (M) + Libra
| == Ciclon voraz (M) + Tornado toxis
---------------------------------------------------------------------- --------
Tornado muerte | == Salto mortal (M) + Libra
| == Ciclon voraz+ + Tornado toxis
---------------------------------------------------------------------- --------
Tajo certero | == Gravedad + salto
| == Tajo certero + Salto
---------------------------------------------------------------------- --------
Tajo vital | == Tajo vital (M) + Libra (M)
| == Tajo certero + Gravedad++
---------------------------------------------------------------------- --------
Hoja explosiva| == Sismo + salto
| == Tajo certero + Cualquier OMD
---------------------------------------------------------------------- --------
Onda de choque | == Tajo vital (M) + Libra (M)
| == Gravedad++ (M) + Alguna de estas: Salto o Ciclon voraz
---------------------------------------------------------------------- --------
Hoja toxis | == Tajo certero + Toxis
| == Toxis + FUE^
---------------------------------------------------------------------- --------
Hoja mutis | == Ciclon voraz + Toxis
| == Mutis + FUE^
---------------------------------------------------------------------- --------
Hoja paro | == Ciclon voraz (M) + Toxis
| == Paro + FUE^
---------------------------------------------------------------------- --------
Hoja muerte | == Tajo certero + Muerte
| == Muerte + FUE^
---------------------------------------------------------------------- --------
Hoja antimagia | == Ataque elemental + Toxis
| == "Poison Death"(¿Toxis/Muerte?) + Cualquier OMD
---------------------------------------------------------------------- --------
Hoja piro| == Piro + Tajo vital
| == Piro + FUE^
---------------------------------------------------------------------- --------
Hoja hielo | == Hielo + Tajo vital
| == Hielo + FUE^
---------------------------------------------------------------------- --------
Hoja electro | == Electro + Tajo vital
| == Electro + FUE^
---------------------------------------------------------------------- --------
Hoja piro+ | == Piro+ + Salto
| == piro + ciclon voraz
---------------------------------------------------------------------- --------
Hoja hielo+ | == Hielo+ + Salto
| == Hielo+ Ciclon voraz
---------------------------------------------------------------------- --------
Hoja electro | == Electro+ + Salto
| == electro + ciclon voraz
---------------------------------------------------------------------- --------
Hoja piro++ | == Piro++ + FUE^
| == Piro + Salto de altura
---------------------------------------------------------------------- --------
Hoja hielo++ | == Hielo++ + FUE^
| == Hielo + sSalto de altura
---------------------------------------------------------------------- --------
Hoja electro++ | == Electro++ + FUE^
| == Electro + Salto de altura
---------------------------------------------------------------------- --------
Hoja drenaje | == Drenaje + Ciclon voraz
| == Aspir + FUE^
---------------------------------------------------------------------- --------
Ultradrenaje | == Hoja drenaje (M) + Libra (M)
| == Aspir++ + FUE^
---------------------------------------------------------------------- --------
Aero drenaje | == Drenaje++ + FUE^
| == Hoja drenaje + Cualquier OMD
---------------------------------------------------------------------- --------
Hoja aspir | == Drenaje + FUE^
| == Drenaje + Hoja Mutis
---------------------------------------------------------------------- --------
Ultraaspir | == Drenaje++ + FUE^
| == Drenaje + Salto de altura
---------------------------------------------------------------------- --------
Arrebatar | == Consumidor experto (M) + Libra o cualquier materia de nivel menor
o igual a 4
| == Robar + Electroshock
---------------------------------------------------------------------- --------
Lanzamonedas | == Arrebatar (M) + Libra o cualquier materia de rango 6 o superior
| == Robar + Cuaquier OMD
| == Robar (M) + Cualguier "puño o golpe"
| == Golpe osado + Cualquier objeto
---------------------------------------------------------------------- --------
Golpe de duende | == Golpe de duende + Libra
| == Golpe de duende + Golpe de duende
---------------------------------------------------------------------- --------
Puño ferreo | == Golpe de duende + Acelerar
| == Golpe de duende (M) + Libra
---------------------------------------------------------------------- --------
Golpe magico | == Puño ferreo (M) + Libra (M)
| == Golpe magico + Libra
---------------------------------------------------------------------- --------
Martillazo | == Golpe magico (M) + Libra
| == Martillazo + Libra
---------------------------------------------------------------------- --------
Golpe osado | == Golpe/puño martillo (M) + Libra (M)
| == Cualquier golpe/puño + Cualquier OMD
---------------------------------------------------------------------- --------
VIT^ | == VIT^ + Libra
| == VIT^ + FUE^
---------------------------------------------------------------------- --------
VIT^+ | == VIT^ (M) + Libra (M)
| == VIT^ + Acelerar
---------------------------------------------------------------------- --------
VIT^++ | == VIT^+ (M) + Libra (M)
| == Cualquier VIT^ + Cualquier OMD
---------------------------------------------------------------------- --------
PM^ | == PM^ + Libra
| == PM^ + INT^
---------------------------------------------------------------------- --------
PM^+ | == PM^ (M) + Libra (M)
| == PM^ + Acelerar
---------------------------------------------------------------------- --------
PM^++ | == PM^+ (M) + Libra (M)
| == Cualquier PM^ + Cualquier OMD
---------------------------------------------------------------------- --------
PH^| == PH^p + Libra
| == PH^ + VIT^
---------------------------------------------------------------------- --------
PH^+ | == PH^ (M) + Libra (M)
| == V + Acelerar
---------------------------------------------------------------------- --------
PH^++ | == PH^+ (M) + Libra (M)
| == Cualquier PH^ + Cualquier OMD
---------------------------------------------------------------------- --------
FUE^ | == FUE^ + Libra
| == FUE^ + MAG^
---------------------------------------------------------------------- --------
FUE^+ | == FUE^ (M) + Libra (M)
| == FUE^ + Acelerar
---------------------------------------------------------------------- --------
FUE^++ | == FUE^+(M) + Libra (M)
| == Cualquier FUE^ + Cualquier OMD
---------------------------------------------------------------------- --------
ENT^ | == ENT^+ Libra
| == ENT^ + PM^
---------------------------------------------------------------------- -------
ENT^+ | == ENT^ (M) + Libra (M)
| == ENT^ + Acelerar
---------------------------------------------------------------------- --------
ENT^++ | == ENT^+ (M) + Libra (M)
| == Cualquier ENT^ + Cualquier OMD
---------------------------------------------------------------------- --------
MAG^ | == MAG^+ Libra
| == MAG^ + VIT^
---------------------------------------------------------------------- --------
MAG^+ | == MAG^ (M) + Libra (M)
| == MAG^ + Acelerar
---------------------------------------------------------------------- --------
MAG^++ | == MAG^+ (M) + Libra (M)
| == Cualquier MAG^ + Cualquier OMD
---------------------------------------------------------------------- --------
INT^ | == INT^ + Libra
| == INT^ + VIT^
---------------------------------------------------------------------- --------
INT^+ | == INT^ (M) + Libra (M)
| == INT^ + Acelerar
---------------------------------------------------------------------- --------
INT^++ | == INT^+ (M) + Libra (M)
| == Cualquier INT^ + Cualquier OMD
---------------------------------------------------------------------- --------
Consumidor experto| == Robar (M) + Libra
| == Robar + Acelerar
---------------------------------------------------------------------- --------
Libra | == Cualquiera + Cualquiera (ejemplo: un OMD + un OMD
| Acelerar + un OMD, Libra + Libra, etc.)
---------------------------------------------------------------------- --------
Ataque de estado | == Tornado muerte (M) + Libra
| == Tornado toxis + Cualquier OMD
---------------------------------------------------------------------- --------
Defensa de estado | == Antimagia (M) + Libra (M)
| == Paro + VIT^
---------------------------------------------------------------------- --------
Ataque elemental | == Ciclon voraz+ + Piro
| == Hoja piro + Cualquier OMD
---------------------------------------------------------------------- --------
Defensa elemental | == Escudo (M) + Libra
| == Piro++ + ENT^
---------------------------------------------------------------------- --------
Magia turbo PS| == Magia turbo PS + Libra
| == Magia turbo PS + Tri-electro++
---------------------------------------------------------------------- --------
Ataque turbo PS | == Magia turbo PS (M) + Libra
| == Magia turbo PS + Electroshock
| == Magia turbo PS + Golpe magico (M)
---------------------------------------------------------------------- --------
Turbo PS| == Ataque turbo PS (M) + Libra
| == Ataque/Magia turbo PS + Fulgor
| == Ataque/Magia turbo PS + Martillazo
---------------------------------------------------------------------- --------
Barrera turbo PS | == Turbo PS(M) + Libra
| == Ataque/Magia turbo PS + Energia
| == Ataque/Magia turbo PS + Golpe martillo (M)
---------------------------------------------------------------------- --------
Maestro turbo PS | == Barrera turbo PS (M) + Libra
| == Cualquier Turbo PS + Cualquier OMD
| == Cualquier Turbo PS + Golpe osado
---------------------------------------------------------------------- --------


Nota:las materias OMD no se pueden sintetizar, sus parametros aumentan al subir nivel
Nota2: Golpe osado o cualquier materia puño/golpe se consigue en las misiones avanzadas, una forma facil de conseguir golpe magico es pasandose las misiones del laboratorio de Hojo

OMD

Aqui voy a poner todos los OMD y su explicacion, y obtencion, ademas, mas adelante hare un mini.tutorial

OMD-OMD (Onda Mental Digital) es un dispositivo que segun el estado de Zack permite realizar unos ataques especiales conocidos como Limite o Limite Summun cuando aparece la Fase de Modulacion y segun el recuerdo de algun personaje (las caras) ademas de que potencian a Zack

-Si salen escenas vistas en el juego cuando se unen las imagenes de un personaje, en ese momento la posibilidad de realizar un Limite es superior y su nivel mayor
-Si salen recuerdos no vistos, la potencia sera mayor

Si os habeis pasado por la opcion OMD vereis que salen unos porcentajes, esos porcentajes son las escenas vistas de las OMD (los recuerdos de escenas ya vistas) una vez aparecidas todas saldra el 100%

Con las caras aparecen unos numeros que causan estados alterados positivos si estas en un combate y suben nivel si es en una Fase de modulacion

(los efectos los ponde despues)

Lista de OMD:

Lí­mites

-Desconocido
Ataque:Corte enlazado
Efecto:Encadena varios golpes produciendo daño a un enemigo
Diferencia nivel: El daño causado es superior a mas nivel
Localizacion: Desde el principio del juego, aparece cuando se te juntan las 3 caras si no tienes su OMD
-Sefirot
Ataque: Octacorte (version modificada del Omnilatigo de Cloud)
Efecto: Realiza una serie de Ocho ataques a un enemigo causando un gran daño
Diferencia nivel: Al nivel 5 causas un poco mas del daño de un ataque normal, cuanto menos nivel, mas se reduce
Localizacion: En la historia. Despues de derrotal al Begimo. Fin del Capitulo I
-Angeal
Ataque:Acometida
Efecto: Realiza una serie de golpes a tres enemigos al azar acabando con un golpe final que causa aturdimiento
Diferencia nivel:Cusa un daño menor al de una ataque normal (1/2 aproximado) a cuanto menos nivel el limite, menor daño
Localizacion: En la Historia. Empiezas con el. Inicio Capitulo 1
-Tseng
Ataque:Ataque aereo
Efecto:Libera un bombardeo en la zona enemiga produciendo daños moderados a todos los enemigos
Diferencia nivel:Causa menos daño a menos nivel
Localizacion:En la Historia. Cuando llegas a Banora. Inicio Capitulo 3
-Cloud
Ataque:Tormenta Estelar (version modificada de la lluvia de meteoro de Cloud)
Efecto:Libera una lluvia de cometas en la zona causando daño importante a los enemigos
Diferencia nivel:Cuanto mas nivel mayor daño
Localizacion:En la Historia. Capitulo ¿?. Cuando lo conoces cerca de Modeoheim
-Aeris
Ataque:Ola sanadora (version de la Ala sanadora de Aeris)
Efecto:Causa el estado Invulnerabilidad y recupera toda la vida
Curiosidad: Al aparecer las 3 caras te recupera un poco de todo, aeris añade la vida k recupera por lo que aparece seguro el plus de vida
Diferencia nivel:Que yo sepa, la duracion de la invulnerabilidad
Localizacion:En la Historia. Capitulo ¿?. Cuando la conoces tras el "accidente"
-Cissnei
Ataque:Fortuna
Efecto:Causa el estado Letal a Zack,y aumenta el Limite al maximo
Curiosidad: Si tienes vigor y inmunidad, Letal es imparable/ Al tener el Limite al maximo, cada vez k realizes un limite la recuperacion llegara casi al maximo del plus
Diferencia nivel:Creo que la duracion del plus
Localizacion:En la Historia. Capitulo ¿?. En el Sector 8, cuando la conoces
-Genesis
Ataque:Apocalipsis
Efecto:Utiliza un poderoso hechizo magico que causa un gran daño a los enemigos
Diferencia nivel:El daño aumenta segun nivel, cuanto mas magia tengas mas daño
Localizacion:En la historia. Capitulo ¿?. no se cuando

Invocacion

-Ifrit
Ataque:Fuego Infernal
Efecto:Libera unas poderosas llamas y recorre la zona causando daños de elemento fuego a los enemigos
Diferencia de nivel:El daño causado aumenta cada nivel
Localizacion:Mision 8-1-1:Revancha con Ifrit
-Bahamut
Ataque:Megafulgor
Efecto:Carga energia y libera un poderoso ataque no-elemental contra los enemigos
Diferencia nivel:El daño causado varia segun nivel
Localizacion:Mision 8-1-4: Revancha con Bahamut
-Bahamut Sumo
Ataque:Exa Fulgor
Efecto:Libera una carga de energia sobre una luna y enfoca su poder sobre Gaia produciendo graves daños a los enemigos con un poderoso ataque no-elemental
Diferencia nivel:El nivel influye sobre el daño
Localizacion:Mision 8-5-6:Informacion sobre tesoro 6
-Odin
Ataque:Sable justiciero
Efecto:Utiliza su legendario sable eliminando a todos los enemigos en batalla
Curiosidad: El ataque elimina a cualquier enemigo, algunos jefes son invulnerables, pero a otros si les afecta
Diferencia nivel:Que yo sepa ninguno
Localizacion:Mision 8-1-6 Materia misteriosa
-Fenix
Ataque:Llamas de vida
Efecto:Libera unas llamas resucitadoras que causan daño de elemento fuego a todos los enemigos y causando el estado Autolazaro en Zack
Diferencia nivel:El daño producido en los enemigos varia segun el nivel
Localizacion:En nibelheim, nada mas llegar habla con el niño que hay fuera en la puerta de una casa, te propondra que le ayudes a descubrir las 7 maravillas de Nibelheim, acepta y acercate al pozo en mitad de la plaza, alli encontraras la materia roja

Cambio de personaje(invocacion secundaria/ bueno, por fin llege a este apartado, uno de los mas preguntados, las OMD de secundarios, perdonad los nombres pero lo importante es que pondre la localizacion)

-Chocobo
Ataque:Patada chocobo
Efecto:Zack y un chocobo atacan a la vez con una patada que causa un daño importante no-elemental a todos los enemigos
Diferencia nivel:Para variar, el daño varia segun el nivel
Localizacion:Mision 8-4-1: Correo sospechoso 1
-Cactilio
Ataque:Mil espinas (no estoy seguro)
Efecto:Libera una lluvia de espinas k causa 1000 de daño (si no me ekivoco, te puede salir diezmil espinas si superas la mision de los 3 cactilios)
Diferencia nivel:Pienso que nada
Localizacion:Mision 3-1-3:Elimina las copias. Cuando lleges al final donde se encuentra el jefe, pasa de el y sigue por el camino de la izquierda y te lo encontras, una vez derrotado, apareceran las misiones para conseguirlo
-Tomberi
Ataque: Cuchilla asesina
Efecto:Un tomberi aparece amenazando a Zack, justo en el momento en el que ataque surge un problema y la cuchilla acaba en un enemigo causando daños importantes xD
Diferencia nivel:¿El daño?
Localizacion:Mision 6-1-5:Objetos en las grutas. En esta mision, llegaras a una parte donde el camino se bifurca, a la izquierda se localiza el enemigo y a la derecha se localiza un tombery, si acabas con el desbloquearas las misiones para conseguirlo
-Caith Sith
Ataque: Estallido de coraje
Efecto:Causa los estados inmunidad fisica/magica, vigor y recupera vit (y no se si auto revitalia y letal, no me fije) en Zack
Diferencia nivel:¿duracion?
Localizacion:Mision 8-4-3: Informacion sospechosa 3 en un cofre
-Moguri
Ataque:Poder moguri
Efecto:Sube el nivel de todas las materias
Diferencia nivel:No se, quizas suba mas niveles segun el nivel
Localizacion:Mision 8-4-4: Informacion sospechosa 4. En un cofre nada mas empezar la mision detras tuya
-Tinaja magica
Ataque:Manoslargas
Efecto:Zack roba a la tinaja, el objeto puede variar, pero puedes sacar objetos raros o barras de oro
Diferencia nivel:Quizas la rareza es mayor a mas nivel
Localizacion:En la mision 2-2-6:Monstruos del mundo o 10-2-3 Maestro tomberi. De vez en cuando aparece la tinaja magica, te pedira una serie de ataques, pedira piro+, hielo+, electro+, salto, ciclon voraz y gravedad pero en distinto orden y solo algunos

Accesorios indispensables:

-Pelta Marcial: [por Zack_Fair_Hero]
Localizacion:Mision 2-5-6 La Gran Bestia, en esa mision aparece una tinaja magica, te pedira Artema, Tri-piro, Puño Ferreo (te pedira puño de hierro) y Electroshock, si lo haces bien te lo dara
Efecto: Proximamente

-Superlazo:
Localizacion:En la Mision 9-6-2.
Efecto:Te hace inmune contra todos los estados alterados

-Armadura genji:
Localizacion:Al completar todos los OMD al 100%
Efecto:Expansion de vit, autovigor y autorevitalia
-Casco genji:
Localizacion:En la tienda secreta por 1.000.000 gil
Efecto:PM=0, PH=0 y autolibra
-Guante genji:
Localizacion: En la mision 9-6-4
Efecto: Autoletal, expansion de daño
-Escudo genji:
Localizacion: En la mision 7-6-6, aparece una tinaja magica, al hacerle lanzamonedas, golpe osado, 99.999 de daño y octacorte, te lo dara
Efecto:Efecto supercinta, autobarrera, autoescudo

Nota: contra la Tinaja, cuando te pida 99.999 de daño puedes usar golpe osado o otro tipo de materia golpe para hacerselo

-Ziedrich (Indomable)
Localizacion:Mision 9-5-6
Efecto:FUE, ENT, MAG y INT +100, 1/2 daño elemental

-Alma heike
Localizacion:Al completar todas las misiones del juego
Efecto: Te proporciona
-Expansion de Vit/PM/PH
-Absorcion de los elementos
-Objetos y guiles x2
-Proporciona el efecto de varias materias y accesorios (Guantes de ladron, maestro PS, doble magia etc)
-Autolibra
-Estado maldicion

- Matadeidades
Localizacion:Al derrotar a Minerva
Efecto:VIT, PM, PH +100%, Expansion de VIT/PM/PH, Estadisticas +50 (FUE, ENT, MAG, INT, SUE)

Ampliacion de Ranuras

-Ranuras de Materia:
Localizacion: Cuando te pones el traje de 1ª clase
Efecto: aumento de 2 ranuras de matria

-Tomo de sintesis:
Localizacion: Mision 7-2-1
Efecto: Te permite añadir objetos en la sintesis de materia
-LLavero:
Localizacion: Mision 7-2-2
Efecto: Añade una ranura al equipo de accesorios
-Mochila:
Localizacion: Mision 7-2-5
Efecto: Añade una ranura al equipo de accesorios

Lista de Accesorios[por itachidgr]


1º Accesorios primarios:

Invencible - expansion de daño
Brazalete adamantino - expansion de Vit
Capucha negra -expansion de ph
Coletero de oro - expansion de pm
Agente negro -ph=0 sube parámetros fisicos, vit y ph y baja magicos
Mentor magico -sube parámetros magicos y pm y baja fisicos, vit y ph
Corona laurel - ph=0
Alma de tabata - pm=0
Uniforme de energia -sube parametros magicos y pm y baja fisicos , vit y ph
Uniforme de fuerza -sube parametros fisicos y vit y baja magicos , ph y pm
Indomable - sube a FUE, MAG , ENT e INT 100

2º Accesorios que dan estados beneficiosos

Manilla de luna - barrera activa
Manilla de luz - escudo activo
Anillo protector -barrera y escudo activos
Anillo de duende - revitalia avtiva
Pañuelo - vigor activo
Ojo milimetrico - critico activo
Reloj precioso - guiles x2
Anillo enjoyado -objetos x2
Amuleto de Mogu - los objetos que robas o dejan caer los monstruos son mejores
Guantes de bandido - los robos siempre tienen exito
Diploma medico - usa automaticamente pociones cuando tengas poca VIT
Lazo - protege de estados perjudiciales excepto muerte

3º Accesorios contra estados perjudiciales

Lazo seguro - evita muerte
Medallon estrellado -evita veneno
Capa blanca - evita silencio
Estampa bendita - evita maldicion
Cinta - evita aturdido
Sandalias de Hermes -evita paro
Collar de perlas -evita veneno y silencio
Lazo - evita todos los estados alterados menos muerte
Supercinta - evita todos los estados alterados

4º Accesorios contra elementales

Brazal de fuego - reduce los ataques de fuego a la ½
Brazal de la llama - anula ataques de fuego
Brazal pirico - absorbe los ataques de fuego

Brazal del hielo - reduce los ataques de hielo a la ½
Brazal del glacial - anula ataques de hielo
Brazal gelido - absorbe los ataques de hielo

Brazal del rayo - reduce los ataques de electricidad a la ½
Brazal del trueno - anula ataques de electricidad
Brazal electrico - absorbe los ataques de electricidad

Brazal de dragon - reduce los ataques de fuego , hielo y electricidad a la ½
Cota de escolta - anula ataques de fuego , hielo y electricidad
Pulsera de mago - absorbe los ataques de fuego , hielo y electricidad

5º Accesorios para causar daños perjudiciales

Luz mortal -añade muerte al atacar y a ciertas habilidades
Luz venenosa - añade veneno al atacar y a ciertas habilidades
Luz acalladora - añade silencio al atacar y a ciertas habilidades
Luz paralizadora - añade paro al atacar y a ciertas habilidades
Luz aturdidora - añade aturdir al atacar y a ciertas habilidades

6º Accesorios que aumentan parámetros

Aro de bronce - 10% vit
Aro de hierro -20% vit
Aro de titanio - 30% vit
Aro de carbono - 40% vit
Aro de platino - 50% vit
Brazal de bronce - 20% pm
Brazal de playa - 40% pm + evita silencio
Brazal de oro - 60% pm + evita silencio
Brazal runico - 80% pm + evita silencio
Brazal de mitrilo - 100% pm + evita silencio
Brazal de chocobo - 20% ph
Brazal de chocobo montes - 40% ph + evita aturdido
Brazal de chocobo de rio - 60% ph + evita aturdido
Brazal de chocobo marino- 80% ph + evita aturdido
Brazal de chocobo de aire -100% ph + evita aturdido
Muñequera - 5 fue
Muñequera de poder -10 fue
Muñequera de titan - 20 fue
Miton de Kaiser - 30 fue
Chaleco antibalas - 30 ent
Shinra alfa - 40 ent
Shinra beta - 60 ent
Shinra beta+ - 80 ent
Aretes - 5 mag
Diadema - 10 mag
Hipnocorona - 20 mag
Corona real - 30 mag
Amuleto - 30 int
Talisman -40 int
Carta de tarot - 60 int
Orbe de cristal - 80 int
Cinto de fuerza - fue 5 + ent 5
Cinto de campeon - fue 10 + ent 10 +evita veneno
Cinto negro - fue 20 + ent 20 + evita veneno y maldicion
Guantes de mitrilo - fue 5 + mag 5
Guantes de diamante - fue 10 + mag 10 + evita silencio
Guantes de cristal - fue 20 + mag 20 + evita veneno y silencio
Pulsera de poder - mag 5 + int 5
Pulsera de diamante - mag 10 + int 10 + evita veneno
Pulsera de cristal - mag 20 + int 20 + evita veneno y maldicion
Cuatro estrellas - ent 5 + int 5
Mistilo - ent 10 + int 10 + evita silencio
Aro de aegis - ent 20 + int 20 + evita silencio y aturdido
Amuleto de la suerte - sue 100

Objetos de Sintesis
Aqui voy a poner varios objetos de sintesis robados a los enemigos o que dejan al caer, seguire añadiendo o si alguien los postea

[por Lorddavid]
Enemigo/Objeto/mision

Garra de hierro: sal heroica (robar) 9-3-6 o 6-5-6

Esfera hoja ida: adamantina (deja al morir) 9-4-1

Esfera sable maestro: sal heroica (robar) 9-6-3

Ojo letal: materia oscura (robar) 6-5-4

Gusano inferior: materia oscura (deja al morir) 6-6-3

Humbaba: pluma chocobo gordo (robar y deja al morir) 6-6-6

Purgatorio: mitrilo (robar) 3-5-3

Como es logico, excepto Humbaba, los monstruos salen en mas misiones, pero esas son algunas

Trucos, secretos y curiosidades


Las 7 maravillas de Nibelheim
Bueno, al llegar a Nibelheim, en la plaza vereis un niño que os hablara de las maravillas de Nibelheim y os preguntara si las quereis saber y intentar descubrir, aceptad y os ira diciendo las maravillas, a continuacion pongo que debeis de hacer, recordad que teneis que hablar con el niño para que os hable de la maravilla:

1ºMaravilla
-Ve al pozo del centro de la plaza, sube y encontraras la razon por la que el agua esta roja
Recompensa: Materia roja Fenix
2ºMaravilla
-Ve a la posada y mira el cuadro de la chica en la habitacion de arriba, vuelve a hablar con el niño y ve otra vez a examinar el cuadro, descubriras que la chica ya no esta, baja a la planta de abajo y espera a que el hombre suba arriba, siguele, no te acerques mucho o se dara cuenta, una vez entre en el cuarto entra tambien y descubriras todo
Recompensa:2000 gils
3ºMaravilla
-Ve al Monte Nibel y coge el camino de la derecha que te llevara a una zona con 2 cofres, en esa zona te encontraras con 3 boms (que se diferencian de los otros por su cara oscura) eliminalos sin que ninguno explote y te daran un objeto, el truco para que no exploten es pegarles ya que se haran mas pequeñas
Recompensa: Lazo seguro
4ºMaravilla
-Es la caja fuerte de la Mansion Shinra, mirad el apartado "Caja fuerte de Nibelheim" alli esta la respuesta
Recompensa:Corte Vital (maestro) FUE+10
5ºMaravilla
-Ve a la Mansion de Shinra, y ve al subterraneo, alli pelearas con unos montruos llamados sahagin, al matarlos te dan el objeto llave del ataud (o asi) con esa llave, ve a donde estan los ataudes y abrelos hasta que encuentres el ataud de vincent, mira lo que pasa y vuelve con el niño (recomendable guardar antes de la siguiente maravilla)
6ºHabla con el niño y veras que su madre esta atrapada en una casa, metete en la casa y salva a su madre, solo tienes 1 minuto antes de que se queme, si no lo consigues no podras acceder a la siguiente maravilla, por eso es mejor guardar antes
7ºAl salir de la mansion de shinra te llegara un correo del niño, avanza por el camino hasta encontrar una materia en el suelo
Recompensa:Materia Muro

Caja fuerte de Nibelheim

Bueno, aqui dire como solucionar esta famosa pregunta que teneis muchos, y como solucionar el milagro nº4

lo 1º es que os olvideis de preguntarsela a otros y de abrir post preguntandola, simplemente porque cada juego tiene una distinta
2ºPara abrirla teneis que introducir un codigo, donde encontrar el codigo viene escrito en un papel al lado de ella y esta en forma de adivinanza, en el papel explica que hay que mirar en cada una de las puertas cerradas de la mansion, a continuacion pondre la adivinanza y en que consiste:

-Sabiduria fuera de lugar:
Se encuentra en la 2ªplanta, en la unica sal con cerradura que hay a la derecha
Para sacar este codigo solo tienes que fijarte en los libros que NO estan en la estateria, fijaros bien en la silla (taburete) de la derecha por si acaso

-Payasos no deseados
Se encuentra en la habitacion cerrada a la izquierda de la entrada
Para saber el digito nos tendremos que fijar cuantos fantasmas hay, fijaros bien en las posiciones ya que aparecen y desaparecen

-Sabores de la tierra natal
En la habitacion al lado de la habitacion de la caja fuerte en la planta de arriba
El digito se haya contando el numeros de manzanas y latas que hay, fijaros bien porque pueden estar en cuanquier parte, y aviso, las pociones no cuentan, pero detras suele haber una manzana
*Si no sale, probad a no contar las latas (aunque en teoria es algo necesario)

-Sobre cuatro patas sustentadas
En la habitacion de la derecha de la entrada
Esta es facil, solo cuenta cuantas sillas hay

Los Carritos de Aeris

Primer carro:

Sique las indicaciones del chico

Segundo carro:

*-Neumaticos de primera: Habla con el SOLDADO de 3ª en la sala de reuniones, haz todas las misiones (7-1-1 hasta 7-1-6) y vuelve a hablar con el.
*-Herramientas de Mitrilo: Sala de exposicion, donde estan los vehiculos, habla con el cientifico y haz las misiones, (las de monstruos de shinra que huyen del laboratorio de Hojo), cuando lo consigas vuelve a hablar con el.
*-Madera de Nogal: captura los rebeldes de wutai, no hace falta pasarte las misiones, te lo da el SOLDADO (creo que kunsei)
NOTA:vease el apartado Soldados de Wutai a continuacion para encontrar su localizacion
*-Artesano - Mensual: Habla con el Capitan de Shinra en el Distrito LOVELESS en el Sector 8 haz las misiones y vuelve a hablar con el.

Tercer Carro (modelo Shinra):

*-Oruga Shinra:Haciendo sentadillas en la sala de entrenamiento
*-Estaño Shinra:Haciendo sentadillas en la sala de entrenamiento
*-Montaje carrito Shinra:Haciendo sentadillas en la sala de entrenamiento

Nota: Para hacer sentadillas solo tienes que pulsar X cuando lleges abajo, cada 5 aumentara la velocidad hasta que alcances la maxima

Soldados de Wutai

*Espia nº1:
-Descripcion:Nosotros sabemos que EL esta en algun sitio del sector 8. Si encuentras a alguien sospechoso, porfavor detenlo en el acto. Los wutai son maestros del disfras, no te dejes engañar por su apariencia.
-Localizacion:En la Avenida LOVELESS, en la callejuela del fondo, tienes que hablar 3 veces con el
*Espia nº2:
-Descripcion:Este va vestido con el traje tradicional del ejercito de shinra, nosotros ya lo hemos buscado en el sector 8 pero al parecer aqui no esta..
Localizacion:En los suburbios del sector 5, el unico que va vestido con un traje de soldado raso
*Espia nº3:
-Este parece haberse hecho de informacion secreta y se esta escondiendo en las dependencias de SOLDADO, basado en lo descarado que es, podria estar disfrazado como alguien que trabaja para Shinra.
-Localizacion:En la primera planta sube las escaleras, saldra de uno de los accensores (generalmente en el de la derecha)
*Espia nº4:
-Descripcion:Hay una posibilidad de que este vaya disfrazado como una mujer. Es muy avariciosa.
-Localizacion:En la plaza de las fuentes del Sector 8, subiendo las escaleras. Es una mujer que esta hablando con un chico
Espia nº5:
-Descripcio: Nuestra base de datos dice que no es del Wutai, asi que el espia debe tener otras razones para odiar a shynra. E posible que el espia de algun modo estuviera implicado con el Departamento de Desarrollo Espacial.
-Localizacion:En la Sala de exposiciones del edificio shinra, es un hombre enfrente de la maqueta del cohete shinraº26
Espia nº6:
- Descripcion: Al parecer tiene rencor contra un SOLDADO activo que estaba en la Operacion wutai,probablemente seas tu Zack, pero esto es todo lo que sabemos de el, eso significa que es un especialista en el espionaje
-Localizacion: En el parque de los suburbios, va vestido como un niño (va de negro o azul seguramente)


Formas de Conseguir dinero y PS

Bueno, hay varias formas pero las formas "faciles" que voy a poner son
1ºForma facil de sacar dinero solo para expertos
-Bueno, esto lo hacia en mi partida anterior, es simple, vas a la mision en la que te enfrentas a Minerva, con la materia Robar y para facilitar todo, sin expansion de vida, con robar conseguiras 99 colas fenix, ya solo queda venderlas y sacar un buen tajo
2ºForma Rapida de sacar dinero con suerte
-Bueno, el metodo es simple, compras materias OMD manoslargas, te equipas con todo lo que tengas para subir defensa (en especial Shinra beta+) y si tienes, el objeto que proporciona autobarrera y te vas a la mision 1-1-1 (si, la primera del juego) ahora solo tienes que asegurarte de que apenas te quitan (posiblemente 0) tener el cargador cerca y dejar la psp un rato, al volver, con suerte la mision no ha terminado pero te ha salido la tinaja varias veces y has conseguido el preciado objeto Barra de Oro, solo queda matar a los 8 soldados y venderlas
3ºEsta es mas costosa, pero tambien sirve para sacar PS, seguramente en las misiones os habeis encontrados con unos enemigos que son 3 bolas naranjas (en especial en la mision 6-4-3) bueno si teneis la materia golpe osado, las matareis de un golpe y os daran 4000 PS pero como lo que queremos es dinero, al matarlos, a veces os daran brazales de oro (bastante a menudo) que podeis vender por 3000 guiles, y en poco tiempo podeis sacar bastantes
-Os vais a las misiones de tomberis (donde solo aparecen ellos), os llevais equipada la materia gravedad (preferiblemente ++) y cuando os salgan los tomberis la usais hasta que el daño que le hagais sea bajo (con gravedad++ le debereis quiitar 9999 asi que cuando el daño sea bajo, unos 2000) es momento de rematarles con ataques o otras magias asi sacareis 500giles por cada uno
[Por zach]

Solo necesitais:
-mision: 10-2-3.
-amuleto de mogu.(tienda-sector7)

Vais a la mision 10-2-3, os equipais amuleto de mogu, la cosa es que la mision esta plagada de tomberi, por cada uno que mateis, os dan 500 guils y una muñequera de poder, la muñequera de poder, al venderla en la tienda os dan 3.000 gils, es realmente facil de conseguir, x lo que os forrais.


1ºForma de sacar PS rapido solo para avanzados
-El metodo es facil, cuando tengais la tienda donde venden materias magia doble, solo teneis que comprar varias y transformarla en PS que si no me equivoco, dan bastantes
2º Al igual que con el dinero, los enemigos que son como tres bolas naranjas (no recuerdo el nombre, erradicador kizas) os daran 4000 y a veces 4000x2 o mas por lo que sacais bastante ps
3ºForma de conseguir PS para "novatos"


Como conseguir materias VIT+ vit+999% facilmente

Luego pondre como se hacen, pero como estoy con los trucos, os explicare como sacar estas materias "rapidamente"

Requisitos:
-Robar
-Golpe osado (ayuda mucho)
-Guantes de ladron (opcional)
-Lazo seguro (recomendable en la 4-4-1)
-La mision 4-4-1 o 4-2-5
-Mucho PS
-Dinero y pociones para rato

Como hacerlas:
-Os vais a la mision 4-4-1 y alli os apareceran Vajradhara Indra (o asi, los gigantes anti-SOLDADO verdes)
-Usais robar y frecuentemente sacareis VIT+ vit+20%, lo matais y volveis a luchar contra otro para robarle
-Cuando las tengais vais a sintesis y combinais VIT+ (vit+20%) + VIT+ (vit+20%) + 80 pociones y os saldra VIT+ (vit+70%)
-Haceis lo mismo para sacar otra VIT+ (vit+70%)
-Cuando las tengais las combinais y os saldra VIT+ (vit+100%)
-Conseguis otra VIT+ (vit+70%) haciendo lo de antes
-Combinais VIT(vit+100%) + VIT+ (vit+70%) y saldra VIT+ (vit+130%)
-Ya solo teneis que ir haciendo lo mismo hasta que lo saqueis
Nota:Podeis acelerar el proceso añadiendo plumas chocobo gordo, elixires o colas fenix

Tiendas

1ª Tienda del Edificio Shinra
(Tienda Inicial)
====================

Pocion - 50 guiles
Eter - 200 guiles
Soma-200 guiles
Panacea -200 guiles

2ª Tienda materia - Sector 8
(Completa Mision 6-2-1)
====================

VIT^ -1000 guiles
PM^- 1000 guiles
PH^ - 1000 guiles
Drenaje - 5000 guiles
Aspir -4000 guiles

3ª Tienda materia - Sector 5
(Completa Mision 6-2-3)
====================

Fue - 1000guiles
Ent- 1000guiles
Mag - 1000guiles
Int - 1000guiles
Toxis- 1000guiles
Mutis - 1000guiles


4ª Tienda accesorios - Sector 6
(Completa Mision 6-2-6)
=======================

Aro de bronce - 500 guiles
Brazal de bronce - 500 guiles
Brazal de chocobo - 500 guiles
Muñequera - 1000guiles
Chaleco antibalas - 1000 guiles
Aretes - 1000guiles
Amuleto - 1000guiles

5ª Tienda - Sector 7
(Cofre en la Mision 4-4-3)
=======================

Anillo de fuego - 3000guiles
Brazal del fuego -3000guiles
Anillo de hielo - 3000guiles
Brazal del hielo - 3000guiles
Anillo de rayo - 3000guiles
Brazal del rayo - 3000guiles
Brazil de dragon - 20000guiles
Pulsera de mago - 80000guiles
Espada elemental - 20000guiles
Guantes de bandido - 10000guiles
Amuleto de mogu - 10000guiles
Pocion X - 3000 guiles

6ª Almacen Dpto. Investigacion
(Al final del capitulo 4)
=======================

Piro - 1000guiles
Hielo - 1000guiles
Electro - 1000guiles
Cura - 1000guiles
Esna -3000guiles
Libra - 1000guiles
Medallon estrellado 3000guiles
Capa blanca - 3000guiles
Cinta - 3000guiles

7ª Dpto. Investigacion Especial (Capitulo 10, en un cofre)
Nota:si te saltas este cofre no podras conseguir la tienda
=========================================

Piro++ - 10000guiles
Hielo++ - 10000guiles
Electro++ - 10000guiles
Octacorte - 10000guiles
Acometida - 10000guiles
Ataque aereo - 10000guiles
Tormenta astral - 10000guiles
Ola sanadora - 10000guiles
Fortuna - 10000guiles
Ultrapocion - 10000guiles


8ª El paraiso de la Tortuga
(Un cofre en la Mision 4-3-6)
=======================

Piro+ - 3000guiles
Hielo+ - 3000guiles
Electro+ - 3000guiles
Cura+ - 3000guiles
Revitalia -5000guiles
Barrera - 4000guiles
Escudo - 4000guiles
Antimagia - 5000guiles
Acelerar - 5000guiles

9ª Tienda secreta de wutai
(Al completar la Mision 4-2-6)
=======================

Sismo - 18000guiles
Piro infernal++ - 15000guiles
Hielo infernal++ - 15000guiles
Electro infernal++ - 15000guiles
Hoja drenaje - 10000guiles
Ultradrenaje -14000guiles
Aerodrenaje - 18000guiles
Ataque de estado -40000guiles
Defensa de estado - 40000guiles
Ataque elemental - 40000guiles
Defensa elemental - 40000guiles
Hoja piro++ - 10000guiles
Hoja hielo++ - 10000guiles
Hoja electro++ - 10000guiles


10ª Mercancias Gongaga
(Completa la Mision 2-3-1)
=======================

Aro de carbono - 8000guil
Brazal runico - 8000guil
Brazal de chocobo marino - 8000guil
Muñequera de titan - 8000guil
Shinra beta - 8000guil
Hipnocorona - 8000guil
Carta de tarot - 8000guil
Drenaje++ - 18000guil

11ª Accesorios Nibel
(Cofre en la Mision 6-4-4)
=======================

Luz mortal -15000guil
Luz venenosa - 15000guil
Luz acalladora - 15000guil
Luz paralizadora - 15000guil
Luz aturdidora -15000guil
Lazo seguro - 5000guil
Medallon estrellado - 3000guil
Capa blanca - 3000guil
Estampa bendita - 3000guil
Cinta - 3000guil
Sandalias de hermes- 3000guil
Collar de perlas - 8000guil

12ªRecuerdos de Junon
(En un cofre en la Mision 2-4-1)
=======================

Patada chocobo(M) 10000 Gil
Mil Espinas (M) 10000 Gil
Cuchilla asesina (M) 10000 Gil
Estallido de coraje! (M) 10000 Gil
Poder moguri (M) 10000 Gil
Manoslargas (M) 10000 Gil

13ª Comercio de villa hueso
(Cofre en la Mision 7-5-3)
=======================

Fuego infernal - 10000guil
Megafulgor - 10000guil
Sable justiciero -10000guil
Llamas de vida - 10000guil
Exafulgor - 10000guil
Gravedad++ - 15000guil


14ª Bazar mina de mitrilo
(Completa la Mision 2-4-5)
======================

Manilla de luna - 10000guiles
Manilla de luz - 10000guiles
Anillo protector - 30000guiles
Anillo de duende - 20000guiles
Pañuelo - 10000guiles


15ª Tienda de Duo
(Cofre en la Mision 9-3-3)
=======================

Brazal pirico - 10000guil
Brazal gelido - 10000guil
Brazal electrico - 10000guil
Cota de escolta - 40000guil
Ojo milimetrico - 50000guil
Brazal de dragon - 20000guil
Pulsera de mago - 80000guil
Espada elemental - 20000guil


Tienda Secreta
(Cofre en la Mision 9-5-4)
===========================
Reloj precioso 10000g
Anillo enjoyado 10000g
Apocalipsis 10000g
Magia doble 30000g
Casco de genji 1000000


Última modificación realizada el 19/01/2009 01:03:22, modificado 81 veces
Registrado: 12 Dic 2007
Mensajes: 10.620

Citar
2ª Parte, Aqui vendra otros apartados a parte, el primer post va sobre cosas mas o menos ajenas al juego y la historia, aqui nos centraremos en ella, quiero terminar de traducir las misiones, y ponerlas aqui pero bueno

Estrategias contra enemigos

-Aqui os dejo este link donde estan las estrategias contra monstruos, si un dia me apetece pongo aqui los ataques de cada enemigo

http://zonaforo.meristation.com/foros/viewtopic.php?t=1107040


Misiones

Bueno aqui voy a poner las misiones, como me voy, las dejare en ingles traducido muy poco, cuando vuelva el lunes volvere a traducir hasta que las termine, espero que no importe lo de que este en ingles

Nivel 1: Compañía Eléctrica Shinra

Misiones de Entrenamiento
Mision 1-1-1: Entrenamiento básico de Shinra
· Disponible desde el principio del Capítulo 2
· Objetivo: Elimina 8 Centinelas
· Recompensa: Elixir
Mision 1-1-2: Entrenamiento avanzado de Shinra
· Disponible en el capitulo 9 despues de escapar de "Basement Facility in the Shinra Manor "
· Objectivo: Elimina "3 Gun Bull Heads and 3 Grenade Combatants"
· Recompensa: Sal heroica
Mision 1-1-3: 50 Soldados de Shinra
· Disponible cuando completas la Mision 1-1-2
· Objectivo: Elimina 50 Oficiales
· Recompensa: 2 Sales Heroicas
Mision 1-1-4: 100 Soldados de Shinra
· Disponible cuando completas la Mision 1-1-3
· Objectivo: Elimina 100 Oficiales
· Recompensa: Cinto Negro
Mision 1-1-5: 200 Soldados de Shinra
· Disponible cuando completas la Mision 1-1-4
· Objectivo: Elimina 200 Combatientes y Oficiales
· Recompensa: Materia Vit^ ++
Mision 1-1-6: 1000 Tropas de Shinra
· Despues de completar la Mision 1-1-5
· Objectivo: Elimina 1000 Guardias
· Recompensa: Materia Robar

Rivalidad entre departamentos
Mision 1-2-1: Desafío del Dpto. de Seguridad
· Disponible si hablas con el Capitan de Shinra en el Distrito LOVELESS en el Sector 8
· Objectivo: Elimina 4 Tropas de tormenta
· Recompensa: Shinra Alfa.
Mision 1-2-2: Segundo desafío
· Disponible al completar la Mision 1-2-1
· Objectivo: Elimina 1 "Corporal" y 3 "Red Saucers"
· Recompensa: materia Mutis
Mision 1-2-3: Tercer desafío
· Disponible al completar la Mision 1-2-2
· Objectivo: Elimina 2 "Corporals" y 2 "Red Saucers"
· Recompensa: "Four Slot" (¿cuatro estrellas?)
Mision 1-2-4: A ponerse serios
· Disponible al completar la Mision 1-2-3
· Objectivo: Elimina 4 Corporals
· Recompensa: Cinto de Fuerza
Mision 1-2-5: Desafío armado
· Disponible al completar la Mision 1-2-4
· Objectivo: Elimina 2 Segador +
· Recompensa: Brazal de Hielo
Mision 1-2-6: El ultimo desafío
· Disponible al completar la Mision 1-2-5
· Objectivo: Elimina 1 Araña Guardian
· Recompensa: Pluma Chocobo gordo

Dpto. de Desarrollo Armamentístico
Mision 1-3-1: Armas de nueva generación
· Disponible a partir del Capitulo 6
· Objectivo: Elimina 3 "Guard Fangs" (¿Colmillos Guardianes?)
· Recompensa: materia Ciclón voraz
Mision 1-3-2: Nuevas armas mecánicas
· Disponible al completar la Mision 1-3-1
· Objectivo: Elimina1 Needle Machine
· Recompensa: materia Cura +
Mision 1-3-3: Prototipos mejorados
· Disponible despues de la Mision 1-3-2
· Objectivo: Elimina 1 "Red Saucer II" y 1 "Flying Machine" (¿Maquina voladora?)
· Recompensa: materia Electro++
· Nota: Puedes encontrar la materia Hielo++ en un cofre
Mision 1-3-4: Armas descontroladas
· Disponible al completar la Mision 1-3-3
· Objectivo: Elimina1 "Needle Machine"
· Recompensa: Brazal Chocobo rio
Mision 1-3-5: Robots en la ciudad
· Disponible al completar la Mision 1-3-4
· Objectivo: Elimina 1 "Drill Machine" y 2 "Red Saucer II"
· Recompensa: materia Gravedad++
Mision 1-3-6: Una petición del director
· Disponible al completar la Mision 1-3-5
· Objectivo: Elimina 3 "Proto Power Heads"
· Recompensa: "Guantes" de Cristal
· Nota: Puedes encontrar la materia Cura++ en un cofre

Nuevas unidades de combate
Mision 1-4-1: Operación de combate urbano
· Disponible al completar la Mision 1-3-6
· Objectivo: Elimina 1 "Crazy Dagger"
· Recompensa: Pluma chocobo gordo
· Nota: Puedes encontrar la materia Vit^++ en un cofre
Mision 1-4-2: Cibersabotaje
· Disponible al completar la Mision 1-4-1
· Objectivo: Elimina 4 Escorpiones rojos
· Recompensa: materia Drenaje++
Mision 1-4-3: Armas robadas a Shinra
· Disponible al completar la Mision 1-4-2
· Objectivo: Elimina 3 “Crazy Daggers”
· Recompensa: materia MAG^ ++
· Nota: Puedes encontrar las materias “SPR Up ++” y PM ^ ++ en un cofre
Mision 1-4-4: Destruye la artilleria movil
· Disponible al completar la Mision 1-4-3
· Objectivo: Elimina 1 "Marshal Tank"
· Reward: High Jump materia
Mission 1-4-5: Testing New Weapons
· Becomes available after you clear Mission 1-4-4
· Objective: Defeat 2 Sweeper ++'s
· Reward: Stop Twister materia
· NOTE: The Wall materia can be found in a chest in this mission
Mission 1-4-6: Weapons Comparison Test
· Becomes available after you clear Mission 1-4-5
· Objective: Defeat 1 Repair Machine and 3 Crit Machines
· Reward: 2 Fat Chocobo Feathers
· NOTE: The Wall materia can be found in a chest in this mission

Special Operations Arms Laboratory
Mission 1-5-1: Special Ops Weapons

· Becomes available after you clear Mission 1-4-6
· Objective: Defeat 1 Spitfire and 2 Belzecues
· Reward: 4 Lunar Harps
Mission 1-5-2: Special Ops Weapons Return
· Becomes available after you clear Mission 1-5-1
· Objective: Defeat 2 Hell Slashers
· Reward: 2 Hero Drinks
Mission 1-5-3: Tarantula Test
· Becomes available after you clear Mission 1-5-2
· Objective: Defeat 1 Tarantula
· Reward: Energy materia
Mission 1-5-4: Shinra Machines Unit
· Becomes available after you clear Mission 1-5-3
· Objective: Defeat 2 Break Machines
· Reward: Crystal Gloves
Mission 1-5-5: Better Death Machines
· Becomes available after you clear Mission 1-5-4
· Objective: Defeat 1 Sweeper +++ and 1 Spike Machine
· Reward: Shinra Beta +
Mission 1-5-6: Final Versions of the Spider
· Becomes available after you clear Mission 1-5-5
· Objective: Defeat 4 Guardian Eyes
· Reward: 5 Adamantites

Level 2: Monster Research Project

Monsters in Midgar
Mission 2-1-1: Beginnings

· Becomes available in Chapter 4; speak to the man on the stairs in the southeast part of the Fountain in Sector 8
· Objective: Defeat 1 Fly Eye
· Reward: Poison materia
Mission 2-1-2: Approaching the Outskirts
· Becomes available in Chapter 4; speak to the female fan club member in Sector 8's Loveless Street
· Objective: Defeat 2 Fly Eyes
· Reward: Flame Armlet
Mission 2-1-3: Sightings in Sector 5
· Becomes available in Chapter 5; speak to the girl in the southern corner of the Slum market
· Objective: Defeat 2 Raijinchos
· Reward: Phoenix Down
Mission 2-1-4: Defend the Slums
· Becomes available in Chapter 5; speak to the girl by the entrance to the Slum Park
· Objective: Defeat 3 Raijinchos
· Reward: Fire Ring
Mission 2-1-5: Highway Closed
· Becomes available in Chapter 6; speak to the Shinra Soldier by the tables near the Shinra Building exit
· Objective: Defeat 2 Traps and 2 Raijinchos
· Reward: SPR Up materia
Mission 2-1-6: Truth in the Wasteland
· Becomes available in Chapter 6; speak to the Shinra Researcher in the Exhibit Room after speaking to the soldier that unlocks Mission 2-1-5
· Objective: Defeat 3 Traps and 1 Fly Eye
· Reward: Ice Ring
· NOTE: The Drain materia can be found in a chest in this mission

Monster Reports
Mission 2-2-1: Slums of Midgar

· Becomes available at the start of Chapter 6
· Objective: Defeat 2 Hedgehog Pies and 2 Worms
· Reward: Assault Twister materia
Mission 2-2-2: Modeoheim
· Becomes available at the start of Chapter 7
· Objective: Defeat 3 Replicons
· Reward: Venom Shock
Mission 2-2-3: Nibelheim
· Becomes available at the start of Chapter 10
· Objective: Defeat 3 Remedy Bombs
· Reward: AP Up + materia
· NOTE: The ATK Up + materia can be found in a chest in this mission
Mission 2-2-4: Nibelheim II
· Becomes available at the start of Chapter 11
· Objective: Defeat 2 Gargoyles and 2 Dorky Faces
· Reward: Elemental Ward materia
· NOTE: The MAG Up materia can be found in a chest in this mission
Mission 2-2-5: Gongaga
· Becomes available at the start of Chapter 11
· Objective: Defeat 1 Griffon and 1 Ahriman
· Reward: SPR Up + materia
Mission 2-2-6: World of Monsters
· Becomes available after you clear Mission 2-2-5
· Objective: Defeat 3 Red Caps
· Reward: Quake materia
· NOTE: When you encounter the Magic Pot in this mission, use the specific attack on it only when it asks for it to receive a Magic Pot; you'll need the Blizzaga, Firaga, Thundaga, and Gravity materia for this. If you encounter another after that and follow these directions you'll receive either a Curse Ring or a High Class Wristwatch.

Monster Incidents
Mission 2-3-1: Unidentified Monsters

· Becomes available after you clear Mission 2-2-6
· Objective: Defeat 1 Red Cap and 1 Diceratops
· Reward: Gongaga Trading (shop)
· NOTE: The Drainga and Hell Blizzaga materia can be found in chests in this mission
Mission 2-3-2: Mass Elimination
· Becomes available after you clear Mission 2-3-1
· Objective: Defeat 3 Demons
· Reward: Mountain Chocobo Bangle
· NOTE: The HP Up ++ materia can be found in a chest in this mission
Mission 2-3-3: Aerial Monsters
· Becomes available after you clear Mission 2-3-2
· Objective: Defeat 4 Thunderbirds
· Reward: Silence Aerial
Mission 2-3-4: Subspecific Movers
· Becomes available after you clear Mission 2-3-3
· Objective: Defeat 2 Movers REs
· Reward: Exploder Blade
· NOTE: The Drainga and SPR Up ++ materia can be found in chests in this mission
Mission 2-3-5: The Sealed Cavern
· Becomes available after you clear Mission 2-3-4
· Objective: Defeat 2 Sahagin Chiefs and 1 Mover RE
· Reward: Platinum Bangle
Mission 2-3-6: Operation: Desert Island
· Becomes available after you clear Mission 2-3-5
· Objective: Defeat 1 Hippogriff and 1 Sahagin Chief
· Reward: Kaiser Knuckles
· NOTE: The Tri-Thundaga and Electrocute materia can be found in chests in this mission

Unexplored Territories
Mission 2-4-1: A Solitary Island

· Becomes available after you clear Mission 2-3-6
· Objective: Defeat 1 Land Malboro
· Reward: 3 Gysahl Greens
· NOTE: The Junon Souvenirs shop can be found in a chest in this mission
Mission 2-4-2: Wasteland Investigation
· Becomes available after you clear Mission 2-4-1
· Objective: Defeat 3 Simurghs
· Reward: Fat Chocobo Feather
· NOTE: The Flare materia can be found in a chest in this mission
Mission 2-4-3: An Unknown Island
· Becomes available after you clear Mission 2-4-2
· Objective: Defeat 2 Detonators and 2 Scissor Chitlins
· Reward: 2 Phoenix Downs
Mission 2-4-4: Excavation Site Survey
· Becomes available after you clear Mission 2-4-4
· Objective: Defeat 1 Jabberwock
· Reward: Energy materia
Mission 2-4-5: Cave-In Investigation
· Becomes available after you clear Mission 2-4-4
· Objective: Defeat 2 Volcanos and 3 Mandrakes
· Reward: Mythril Mine Traders (shop)
Mission 2-4-6: Whatever Stands in Your Way
· Becomes available after you clear Mission 2-4-5
· Objective: Defeat 1 Grand Horn
· Reward: Energy materia

In Search of the Unknown
Mission 2-5-1: Investigation of the Caverns

· Becomes available after you clear Mission 2-4-6
· Objective: Defeat 1 Iron Claw and 1 Grand Horn
· Reward: Assault Twister materia (Master, ATK +40)
Mission 2-5-2: New Species Found
· Becomes available after you clear Mission 2-5-1
· Objective: Defeat 1 Mover EX
· Reward: Hell Thundaga materia (Master, MAG +35)
· NOTE: The Ultima materia can be found in a chest in this mission
Mission 2-5-3: More New Species Found
· Becomes available after you clear Mission 2-5-2
· Objective: Defeat 2 Movers EX
· Reward: Wizard Bracelet
Mission 2-5-4: New Cavern Found
· Becomes available after you clear Mission 2-5-3
· Objective: Defeat 2 Most Hungrys and 1 Horned Devil
· Reward: SP Turbo Attack materia
Mission 2-5-5: Another Cavern
· Becomes available after you clear Mission 2-5-4
· Objective: Defeat 3 Gremlins and 1 Most Hungry
· Reward: Faerie Ring
· NOTE: The High Jump materia can be found in a chest in this mission
Mission 2-5-6: The Great Beast
· Becomes available after you clear Mission 2-5-5
· Objective: Defeat 1 Gaea Malboro
· Reward: Gold Hairpin

Level 3: Genesis's Forces

Genesis's Forces on the March
Mission 3-1-1: Foes on the Waterfront

· Becomes available in Chapter 4
· Objective: Defeat 1 G Assassin and 2 Blood Tastes
· Reward: Bronze Bangle
Mission 3-1-2: Massive Machines
· Becomes available after you clear Mission 3-1-1
· Objective: Defeat 1 Guard Spider
· Reward: Iron Bangle
Mission 3-1-3: Eliminate the Copies
· Becomes available in Chapter 5
· Objective: Defeat 1 G Eraser and 2 G Assassins
· Reward: AP Up materia
If you defeat Kactuar here, you will unlock Mission 10-1-1. In order to reach Kactuar instead of fighting the G Eraser, hug the wall to get past it and go north.
Mission 3-1-4: Destroy the Death Machines
· Becomes available after you clear Mission 3-1-3
· Objective: Defeat 1 Cutter Machine, 1 Pile Machine, and 1 Shot Machine
· Reward: VIT Up materia
Mission 3-1-5: Eliminate the Death Machines
· Becomes available after you clear Mission 3-1-4
· Objective: Defeat 1 Cutter Machine, 1 Pile Machine, and 1 Shot Machine
· Reward: Mythril Gloves
Mission 3-1-6: Midgar Defense Operations
· Becomes available at the start of Chapter 6
· Objective: Defeat 1 G Warrior and 2 G Assailants
· Reward: Mystile
· NOTE: The Thunder and Esuna materia can be found in chests in this mission

Major Offensives
Mission 3-2-1: Foes in the Slums

· Becomes available at the start of Chapter 7
· Objective: Defeat 1 G Smasher and 1 G Battler
· Reward: Lightning Armlet
Mission 3-2-2: Take Back the Carrier
· Becomes available at the start of Chapter 8
· Objective: Defeat 2 G Bladers
· Reward: MP Up ++ materia
· NOTE: The Assault Twister and Jump materia can be found in chests in this mission
Mission 3-2-3: Raid the Enemy's Stronghold
· Becomes available when you clear Mission 3-2-2
· Objective: Defeat 1 General's Tank
· Reward: Fire Blade
· NOTE: The Thundara materia can be found in a chest in this mission
Mission 3-2-4: Enemy Attack Prevention
· Becomes available when you clear Mission 3-2-3
· Objective: Defeat 1 Guard Scorpion
· Reward: Thundara Blade
Mission 3-2-5: Pursue the Foes
· Becomes available at the start of Chapter 10
· Objective: Defeat 2 G Deleters
· Reward: Gris-Gris Bag
Mission 3-2-6: Foes in the Wasteland
· Becomes available at the start of Chapter 11
· Objective: Defeat 1 G Eliminator
· Reward: Crystal Gloves
· NOTE: The Stop materia can be found in a chest in this mission

Clash with Genesis's Forces
Mission 3-3-1: Red Alert!

· Becomes available after you clear Mission 3-2-6
· Objective: Defeat 1 G Slayer and 1 G Valiant
· Reward: Silver Armlet
· NOTE: The ATK Up++ materia can be found in a chest in this mission
Mission 3-3-2: Base in the Caverns
· Becomes available after you clear Mission 3-3-1
· Objective: Defeat 1 Red Scorpion
· Reward: Firaga Blade
Mission 3-3-3: Surprise Attack on Midgar
· Becomes available after you clear Mission 3-3-2
· Objective: Defeat 2 G Veritas
· Reward: Osmoga materia
· NOTE: The MBarrier materia can be found in a chest in this mission
Mission 3-3-4: One Base at a Time
· Becomes available after you clear Mission 3-3-3
· Objective: Defeat 1 G Baldor and 1 G Veritas
· Reward: Drain Blade
Mission 3-3-5: Rumble in Midgar
· Becomes available after you clear Mission 3-3-4
· Objective: Defeat 2 Sweeper++'s and 1 G Baldor
· Reward: Assault Twister + materia
Mission 3-3-6: Regain the Mako Facility
· Becomes available after you clear Mission 3-3-5
· Objective: Defeat 1 G Dominator
· Reward: Blast Wave materia
· NOTE: The Hell Thundaga materia can be found in a chest in this mission

Genesis Evolution
Mission 3-4-1: Regain Shinra's Materia

· Becomes available after you clear Mission 3-3-6
· Objective: Defeat 2 Shooter Machines and 1 Belzecue
· Reward: Electrocute materia
Mission 3-4-2: Powered-Up Copies
· Becomes available after you clear Mission 3-4-1
· Objective: Defeat 4 G Prowlers
· Reward: Death Jump materia
Mission 3-4-3: Reinforced Copies
· Becomes available after you clear Mission 3-4-2
· Objective: Defeat 1 G General and 1 Spitfire
· Reward: 3 Mythrils
· NOTE: The Tri-Fire materia can be found in a chest in this mission
Mission 3-4-4: Return to Midgar
· Becomes available after you clear Mission 3-4-3
· Objective: Defeat 1 Hell Slasher and 1 G General
· Reward: Flare materia
Mission 3-4-5: Destroy the Copy Factory
· Becomes available after you clear Mission 3-4-4
· Objective: Defeat 1 Hell Slasher and 3 G Centurions
· Reward: 3 Adamantites
Mission 3-4-6: Strongest Copies Yet
· Becomes available after you clear Mission 3-4-5
· Objective: Defeat 1 G Purgatorio
· Reward: SP Turbo Magic materia

The Strongest Copies
Mission 3-5-1: Intercept the Copies

· Becomes available after you clear Mission 3-4-6
· Objective: Defeat 1 G Purgatorio and 2 G Centurions
· Reward: 3 Hero Drinks
· NOTE: The Hammer Punch materia can be found in a chest in this mission
Mission 3-5-2: Attack the Copies' Base
· Becomes available after you clear Mission 3-5-1
· Objective: Defeat 3 G Intruders
· Reward: 2 Hero Drinks
Mission 3-5-3: Genesis's Special Ops Unit
· Becomes available after you clear Mission 3-5-2
· Objective: Defeat 1 G Hetairos
· Reward: Wall materia (Master, MAG +60)
· NOTE: The Flare materia can be found in a chest in this mission
Mission 3-5-4: Chase the Copies
· Becomes available after you clear Mission 3-5-3
· Objective: Defeat 1 G Enforcer and 2 G Intruders
· Reward: Ultima materia
Mission 3-5-5: Defeat the Copies
· Becomes available after you clear Mission 3-5-4
· Objective: Defeat 6 G Hetairoses
· Reward: 3 Fat Chocobo Feathers
Mission 3-5-6: The Last of the Genesis Troops
· Becomes available after you clear Mission 3-5-5
· Objective: Defeat 1 G Renegade and 1 Crazy Sword
· Reward: SP Turbo Attack materia

Level 4: To End the War with Wutai

Pursue the Remnants
Mission 4-1-1: Wutai Units Found

· Becomes available in Chapter 3
· Objective: Defeat 1 Wutai Sergeant and 3 Foulanders
· Reward: Elixir
Mission 4-1-2: Anti-SOLDIER Monsters
· Becomes available after you clear Mission 4-1-1
· Objective: Defeat 1 Vajradhara Wu and 1 Vajradhara Tai
· Reward: Bulletproof Vest
Mission 4-1-3: Pursue the Deserters
· Becomes available after you clear Mission 4-1-2
· Objective: Defeat 1 Wutai Staff Sergeant and 2 Wutai Soldier Jias
· Reward: Libra materia
Mission 4-1-4: Wutai Remnants in the Slums
· Becomes available after you clear Mission 4-1-3
· Objective: Defeat 1 Balo Balo and 2 Wutai Staff Sergeants
· Reward: Muscle Belt
· NOTE: The Thunder materia can be found in a chest in this mission
Mission 4-1-5: Stop the Intruders
· Becomes available after you clear Mission 4-1-4
· Objective: Defeat 1 Wutai Corporal and 5 Wutai Soldiers Yis
· Reward: Mute Shock
· NOTE: The Barrier materia can be found in a chest in this mission
Mission 4-1-6: Search for Wutai Remnants
· Becomes available after you clear Mission 4-1-5
· Objective: Defeat 1 Vajradhara Cala
· Reward: Poison Sword

Behind the Scenes
Mission 4-2-1: Foes in the Corel Mines

· Becomes available after you clear Mission 4-1-6
· Objective: Defeat 1 Vajradhara Cala
· Reward: Lightning Armlet
Mission 4-2-2: Remnants in the Slums
· Becomes available after you clear Mission 4-2-1
· Objective: Defeat 1 Vajradhara Cala
· Reward: Gold Armlet
· NOTE: The AP Up+ materia can be found in a chest in this mission
Mission 4-2-3: Foes Inside Shinra Building
· Becomes available after you clear Mission 4-2-2
· Objective: Defeat 1 Vajradhara Rakshasa
· Reward: Blaze Armlet
Mission 4-2-4: March Into Wutai
· Becomes available after you clear Mission 4-2-3
· Objective: Defeat 1 Vajradhara Indra
· Reward: AP Up++ materia
· NOTE: The SPR Up+ materia can be found in a chest in this mission
Mission 4-2-5: Stubborn Wutai Remnants
· Becomes available after you clear Mission 4-2-4
· Objective: Defeat 1 Vajradhara Indra
· Reward: Sprint Shoes
· NOTE: The Gravity materia can be found in a chest in this mission
Mission 4-2-6: The Five Saints of Wutai
· Becomes available after you clear Mission 4-2-5
· Objective: Defeat 1 Crescent Unit Primus, 1 Crescent Unit Secundus, 1 Crescent Unit Tertius, 1 Crescent Unit Quartus, and 1 Crescent Unit Auintus
· Reward: Wutai Secret Shop

The Crescent Unit
Mission 4-3-1: Defeat the Scout Units

· Becomes available after you catch the first Wutai spy in Chapter 6
· Objective: Defeat 1 Wutai Unit Novus and 2 Wutai Soldier Jias
· Reward: Poison Twister
Mission 4-3-2: Obliterate Advance Elements
· Becomes available after you catch the second Wutai spy in Chapter 6
· Objective: Defeat 1 Wutai Unit Novus and 2 Balo Balos
· Reward: System Shock
Mission 4-3-3: Foes in the Wutai Base
· Becomes available after you catch the third Wutai spy in Chapter 6
· Objective: Defeat 1 Crescent Unit Plenum and 2 Wutai Staff Sergeants
· Reward: Power Wrist
· NOTE: Thunder available in a chest during this mission
Mission 4-3-4: Mobile Units
· Becomes available after you catch the fourth Wutai spy in Chapter 6
· Objective: Defeat 1 Vajradhara Yaksha
· Reward: Diamond Bracelet
Mission 4-3-5: The Enemy Stronghold
· Becomes available after you catch the fifth Wutai spy in Chapter 6
· Objective: Defeat 1 Vajradhara Yaksha
· Reward: Death materia
· NOTE: Hi-Potion, X-Potion, Phoenix Down available in chests during this mission
Mission 4-3-6: Stop the Assailants
· Becomes available after you catch the sixth Wutai spy in Chapter 6
· Objective: Defeat 2 Crescent Units
· Reward: Mountain Chocobo Armlet
· NOTE: X-Potion, The Happy Turtle, Elixer available in chests during this mission

The Remnants Strike Again
Mission 4-4-1: A New Threat

· Becomes available after you clear Mission 4-2-6
· Objective: Defeat 1 Autumn Moon and 1 Vajra Indra
· Reward: 2 Hero Drinks
Mission 4-4-2: Death Wish for Zack
· Becomes available after you clear Mission 4-3-1
· Objective: Defeat 1 Vajradhara Karura
· Reward: Darkness materia
· NOTE: The Hell Blizzaga materia can be found in a chest in this mission
Mission 4-4-3: Infiltration
· Becomes available after you clear Mission 4-3-2
· Objective: Defeat 1 Vajradhara Karura
· Reward: 5 Adamantites
Mission 4-4-4: Wutai in the Slums
· Becomes available after you clear Mission 4-3-3
· Objective: Defeat 1 Vajradhara Kumbhira
· Reward: Gil Toss materia
· NOTE: The Tri-Thundaga materia can be found in a chest in this mission
Mission 4-4-5: Anti-Shinra Base
· Becomes available after you clear Mission 4-3-4
· Objective: Defeat 1 Vajradhara Kumbhira and 1 Wutai Soldier Wu
· Reward: 3 Hero Drinks
Mission 4-4-6: Anti-Soldier Weapons
· Becomes available after you clear Mission 4-3-5
· Objective: Defeat 1 Vajradhara Kinnara
· Reward: Moon Bracer
· NOTE: The SPR Up++ materia can be found in a chest in this mission

Annihilate the Crescent Unit
Mission 4-5-1: Neutralize the Commander

· Becomes available after you clear Mission 4-4-6
· Objective: Defeat 2 Wutai Soldier Jis and 2 Wutai War Chiefs
· Reward: Tri-Thundaga materia
· NOTE: The Wall materia can be found in a chest in this mission.
Mission 4-5-2: Last of the Wutai
· Becomes available after you clear Mission 4-5-1
· Objective: Defeat 3 Wutai War Chiefs and 2 Wutai Soldier Jis
· Reward: Platinum Bangle
· NOTE: The AP Up++ and Regen materia can be found in chests in this mission
Mission 4-5-3: Crush the Crescent Unit
· Becomes available after you clear Mission 4-5-2
· Objective: Defeat 4 Crescent Units
· Reward: Dispel Blade
Mission 4-5-4: Crescent Unit Annihilation
· Becomes available after you clear Mission 4-5-3
· Objective: Defeat 4 Crescent Units
· Reward: Goblin Punch materia
Mission 4-5-5: Before They Regroup
· Becomes available after you clear Mission 4-5-4
· Objective: Defeat 3 Crescent Units
· Reward: Royal Crown
Mission 4-5-6: Wutai Suppression
· Becomes available after you clear Mission 4-5-5
· Objective: Defeat 4 Crescent Units
· Reward: Magical Punch materia

Level 5: Hojo's Laboratory

Sample Monsters Lv. 1
Mission 5-1-1: Experiment No. 101

· Becomes available at the start of Chapter 3
· Objective: Defeat Ifrit
· Reward: Fire materia
Mission 5-1-2: Experiment No. 102
· Becomes available at the start of Chapter 4
· Objective: Defeat Bahamut
· Reward: Amulet
Mission 5-1-3: Experiment No. 103
· Becomes available at the start of Chapter 5
· Objective: Defeat 2 A-Ahrimans and 2 A-Sahagins
· Reward: Lightning Ring
Mission 5-1-4: Experiment No. 104
· Becomes available at the start of Chapter 6
· Objective: Defeat Bahamut Fury
· Reward: Drainra materia
Mission 5-1-5: Experiment No. 105
· Becomes available at the start of Chapter 7
· Objective: Defeat Genesis
· Reward: Venom Shock
Mission 5-1-6: Experiment No. 106
· Becomes available at the start of Chapter 7
· Objective: Defeat Angeal Penance
· Reward: Drainra materia

Sample Monsters Lv. 2
Mission 5-2-1: Experiment No. 107

· Becomes available at the start of Chapter 10
· Objective: Defeat Sephiroth
· Reward: Curaga materia
Mission 5-2-2: Experiment No. 108
· Becomes available at the start of chapter 10
· Objective: Defeat Sephiroth
· Reward: Firaga materia
Mission 5-2-3: Experiment No. 109
· Becomes available at the start of Chapter 11
· Objective: Defeat Hollander
· Reward: Mortal Shock
Mission 5-2-4: Experiment No. 110
· Becomes available after you clear Mission 5-2-3
· Objective: Defeat Experiment No. 110
· Reward: Wall materia
Mission 5-2-5: Experiment No. 111
· Becomes available after you clear Mission 5-2-4
· Objective: Defeat Experiment No. 111
· Reward: 4 Fat Chocobo Feathers
Mission 5-2-5: Experiment No. 112
· Becomes available after you clear Mission 5-2-5
· Objective: Defeat Experiment No. 112
· Reward: Osmose Blade

Sample Monsters Lv. 3
Mission 5-3-1: Experiment No. 113

· Becomes available after you clear Mission 5-2-6
· Objective: Defeat Experiment No. 113
· Reward: Poison Aerial
Mission 5-3-2: Experiment No. 114
· Becomes available after you clear Mission 5-3-1
· Objective: Defeat Experiment No. 114
· Reward: Death Twister
Mission 5-3-3: Experiment No. 115
· Becomes available after you clear Mission 5-3-2
· Objective: Defeat Experiment No. 115
· Reward: Iron Fist
Mission 5-3-4: Experiment No. 116
· Becomes available after you clear Mission 5-3-3
· Objective: Defeat Experiment No. 116
· Reward: Platinum Bangle
Mission 5-3-5: Experiment No. 117
· Becomes available after you clear Mission 5-3-4
· Objective: Defeat Experiment No. 117
· Reward: Crystal Orb
Mission 5-3-6: Experiment No. 118
· Becomes available after you clear Mission 5-3-5
· Objective: Defeat Experiment No. 118
· Reward: 5 Dark Matters

Sample Monsters Lv. 4
Mission 5-4-1: Experiment No. 119

· Becomes available after you clear Mission 5-3-6
· Objective: Defeat Experiment No. 119
· Reward: Element Blade
Mission 5-4-2: Experiment No. 120
· Becomes available after you clear Mission 5-4-1
· Objective: Defeat Experiment No. 120
· Reward: Magical Punch
Mission 5-4-3: Experiment No. 121
· Becomes available after you clear Mission 5-4-2
· Objective: Defeat Experiment No. 121
· Reward: Flare materia
Mission 5-4-4: Experiment No. 122
· Becomes available after you clear Mission 5-4-3
· Objective: Defeat Experiment No. 122
· Reward: 5 Fat Chocobo Feathers
Mission 5-4-5: Experiment No. 123
· Becomes available after you clear Mission 5-4-4
· Objective: Defeat Experiment No. 123
· Reward: Quake materia (Master, MAG +45)
Mission 5-4-6: Experiment No. 124
· Becomes available after you clear Mission 5-4-5
· Objective: Defeat Experiment No. 124
· Reward: Ribbon

Level 6: Seeking Precious Items

Looking for Items
Mission 6-1-1: Closed Coal Mine

· Becomes available at the start of Chapter 3
· Objective: Defeat 1 Spriggan and 2 Fly Eyes
· Reware: Phoenix Down
Mission 6-1-2: Desert Island Delights
· Becomes available after you clear Mission 6-1-1
· Objective: Defeat 2 Raijinchos and 2 Fly Eyes
· Reward: Chocobo Armlet
Mission 6-1-3: Scavenger Hunt
· Becomes available after you clear Mission 6-1-2
· Objective: Defeat 3 Raijinchos
· Reward: Jump materia
· NOTE: The Dash and ATK Up materia can be found in chests in this mission
Mission 6-1-4: In the Depths of the Caverns
· Becomes available after you clear Mission 6-1-3
· Objective: Defeat 1 Trap and 2 Worms
· Reward: 2 Dark Matters
Mission 6-1-5: Buried in the Caverns
· Becomes available after you clear Mission 6-1-4
· Objective: Defeat 2 Traps, 2 Mandragoras, and 1 Worm
· Reward: 2 Lunar Harps
· NOTE: The Fira materia can be found in a chest in this mission
Kill the Tonberry in the eastern cul-de-sac here to unlock Mission 10-2-1.
Mission 6-1-6: Item in the Coal Mines II
· Becomes available after you clear Mission 6-1-5
· Objective: Defeat 4 Mandragoras
· Reward: 2 Hero Drinks

Midgar City Development Department
Mission 6-2-1: Slum Development Plan 1

· Becomes available after you speak to the City Planning Director on the first floor of the Shinra Building
· Objective: Defeat 2 Bat Eyes
· Reward: 2 Fat Chocobo Feathers & Sector 8 Materia Shop
Mission 6-2-2: Slum Development Plan 2
· Becomes available after you clear Mission 6-2-1
· Objective: Defeat 2 Replicons and 1 Bat Eye
· Reward: 2 Hero Drinks
· NOTE: The Silence materia can be found in a chest in this mission
Mission 6-2-3: Mako Excavation
· Becomes available after you clear Mission 6-2-2
· Objective: Defeat 2 Slaps
· Reward: 2 Lunar Harps & Sector 5 Materia Shop
· NOTE: The HP Up+ materia can be found in a chest in this mission
Mission 6-2-4: Ingredient for Soma
· Becomes available after you clear Mission 6-2-3
· Objective: Defeat 2 Needle Kisses and 1 Slaps
· Reward: 20 Elixirs
· NOTE: The Fira materia can be found in a chest in this mission
Mission 6-2-5: Making Phoenix Down
· Becomes available after you clear Mission 6-2-4
· Objective: Defeat 2 Death Claws
· Reward: Doc's Code
Mission 6-2-6: Underground City
· Becomes available after you clear Mission 6-2-5
· Objective: Defeat 1 Gargoyle and 1 Death Claw
· Reward: 2 Lunar Harps & Sector 6 Accessory Shop
· NOTE: The MP Up+ materia can be found in a chest in this mission

Zack, the Treasure Hunter
Mission 6-3-1: Items in the Plains

· Becomes available after you clear Mission 6-1-6
· Objective: Defeat 2 King Scarabs and 1 Dual Horn
· Reward: 2 Fat Chocobo Feathers
Mission 6-3-2: Desert Island Surprises
· Becomes available after you clear Mission 6-3-1
· Objective: Defeat 3 Pachyornises
· Reward: 2 Adamantites
· NOTE: The MAG Up+ materia can be found in a chest in this mission
Mission 6-3-3: An Item for Fusion
· Becomes available after you clear Mission 6-3-2
· Objective: Defeat 2 Mines and 2 Pachyornises
· Reward: 3 Dark Matters
Mission 6-3-4: Item in the Caverns
· Becomes available after you clear Mission 6-3-3
· Objective: Defeat 3 Mines and 1 Hornets
· Reward: 2 Fat Chocobo Feathers
Mission 6-3-5: Item in the Coal Mines
· Becomes available after you clear Mission 6-3-4
· Objective: Defeat 2 Boundfats and 2 Hornets
· Reward: 2 Hero Drinks
Mission 6-3-6: Items in the Wastelands
· Becomes available after you clear Mission 6-3-5
· Objective: Defeat 2 Titanises and 2 Boundfats
· Reward: 3 Mythril

Zack, the Clean-Up Guy
Mission 6-4-1: Monsters in the Caverns

· Becomes available after you clear Mission 6-3-6
· Objective: Defeat 2 Mover REs
· Reward: 3 Mythril
Mission 6-4-2: In the Closed Coal Mine
· Becomes available after you clear Mission 6-4-1
· Objective: Defeat 2 Sahagin Chiefs and 1 Mover RE
· Reward: 2 Lunar Harps
· NOTE: The Hell Blizzaga materia can be found in a chest in this mission
Mission 6-4-3: In the Secret Facility
· Becomes available after you clear Mission 6-4-2
· Objective: Defeat 4 Sahagin Chiefs
· Reward: 3 Fat Chocobo Feathers
· NOTE: The Tri-Fire materia can be found in a chest in this mission
Mission 6-4-4: Hiding in the Wasteland
· Becomes available after you clear Mission 6-4-3
· Objective: Defeat 1 Hippogriff and 1 Sahagin Chief
· Reward: 3 Mythril
· NOTE: The Nibel Accessories shop can be found in a chest in this mission
Mission 6-4-5: Buried in the Plains
· Becomes available after you clear Mission 6-4-4
· Objective: Defeat 2 Scissor Chitins
· Reward: Shining Bracer
Mission 6-4-6: Ancient and Hidden
· Becomes available after you clear Mission 6-4-5
· Objective: Defeat 3 Scissor Chitins
· Reward: 3 Fat Chocobo Feathers

Zack, the Corporation Crusher
Mission 6-5-1: City Planning Dept
.
· Becomes available after you clear Mission 6-4-6
· Objective: Defeat 1 S Mine and 3 Scissor Chitins
· Reward: 3 Hero Drinks
· NOTE: The Energy materia can be found in a chest in this mission
Mission 6-5-2: Space Development Dept.
· Becomes available after you clear Mission 6-5-1
· Objective: Defeat 2 Deathgazes
· Reward: 3 Fat Chocobo Feathers
Mission 6-5-3: The Reporting Department
· Becomes available after you clear Mission 6-5-2
· Objective: Defeat 2 Deathgazes and 1 Scissor Chitin
· Reward: 3 Mythril
Mission 6-5-4: Security Department
· Becomes available after you clear Mission 6-5-3
· Objective: Defeat 1 Grand Horn and 1 Deathgaze
· Reward: 3 Mythril
Mission 6-5-5: Arms Development Dept.
· Becomes available after you clear Mission 6-5-4
· Objective: Defeat 1 Mover EX
· Reward: Drainga materia (Master, HP +500%)
Mission 6-5-6: Science Department
· Becomes available after you clear Mission 6-5-5
· Objective: Defeat 1 Mover EX and 1 Iron Claw
· Reward: High Jump materia (Master, ATK +40)
· NOTE: The SP Turbo Magic materia can be found in this mission

Counter-Mafia Project
Mission 6-6-1: The Don's Secret

· Becomes available after you clear Mission 6-5-6
· Objective: Defeat 1 Mover EX and 1 Jack o'Lantern
· Reward: 4 Fat Chocobo Feathers
· NOTE: The Vital Slash materia can be found in a chest in this mission
Mission 6-6-2: The Don's Second Secret
· Becomes available after you clear Mission 6-6-1
· Objective: Defeat 2 Lesser Worms and 1 EX Mover
· Reward: 5 Mythril
· NOTE: The Graviga materia can be found in a chest in this mission
Mission 6-6-3: Secret in the Caverns
· Becomes available after you clear Mission 6-6-2
· Objective: Defeat 6 Lesser Worms
· Reward: 5 Adamantites
· NOTE: The Ultima materia can be found in a chest in this mission
Mission 6-6-4: Secret on the Plains
· Becomes available after you clear Mission 6-6-3
· Objective: Defeat 2 Giant Hornets and 2 Gremlins
· Reward: Gold Rolling Pin
Mission 6-6-5: The Melancholy Don
· Becomes available after you clear Mission 6-6-4
· Objective: Defeat 1 Gaea Malboro
· Reward: 10 Dark Matters
· NOTE: The Electrocute, Ultima, High Jump, and Curaga materia can be found in chests in this mission
Mission 6-6-6: The Don's Twilight
· Becomes available after you clear Mission 6-6-5
· Objective: Defeat 1 Humbaba
· Reward: 10 Hero Drinks


Última modificación realizada el 28/08/2008 13:25:26, modificado 14 veces
Registrado: 12 Dic 2007
Mensajes: 10.620

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Misiones, 2ª parte

Level 7: Seeking Priceless Items

Recall Missions
Mission 7-1-1: Freight Recall

· Becomes available in Chapter 4 after you speak to the SOLDIER 3rd Class in the briefing room
· Objective: Defeat 2 Heli Gunners
· Reward: Headband
Mission 7-1-2: Black Market
· Becomes available after you clear Mission 7-1-1
· Objective: Defeat 1 Sweeper and 2 Bee Saucers
· Reward: Star Pendant
Mission 7-1-3: Cargo Recall
· Becomes available after you clear Mission 7-1-2
· Objective: Defeat 1 Flying Machine and 3 Bee Saucers
· Reward: Diamond Gloves
Mission 7-1-4: Supplies Recall
· Becomes available after you clear Mission 7-1-3
· Objective: Defeat 2 G Commandos and 2 Metal Saucers
· Reward: Pearl Necklace
Mission 7-1-5: Deputy Assignment
· Becomes available after you clear Mission 7-1-4
· Objective: Defeat 1 Needle Machine and 1 Guard Hound
· Reward: Frost Armlet
· NOTE: The Blizzara materia can be found in a chest in this mission
Mission 7-1-6: Second Deputy Assignment
· Becomes available after you clear Mission 7-1-5
· Objective: Defeat 1 Chain Machine and 1 Launcher Machine
· Reward: Sprint Shoes
· NOTE: The Blizzara materia can be found in a chest in this mission

Precious Things
Mission 7-2-1: Search and Destroy

· Becomes available at the start of Chapter 5
· Objective: Defeat 1 G Eraser and 1 Sweeper
· Reward: Item Fusion Tome
· NOTE: The Blizzard materia can be found in a chest in this mission
Mission 7-2-2: Search and Destroy II
· Becomes available after you clear Mission 7-2-1
· Objective: Defeat 1 Arachno
· Reward: Keychain
· NOTE: The Magic Up materia can be found in a chest in this mission
Mission 7-2-3: Operation: Mako Reactor I
· Becomes available after you clear Mission 7-2-2
· Objective: Defeat 6 King Scarabs
· Reward: Thunder Armlet
· NOTE: The Thundara materia can be found in a chest in this mission
Mission 7-2-4: Operation: Mako Reactor II
· Becomes available after you clear Mission 7-2-3
· Objective: Defeat 2 Gargoyles and 1 Death Claw
· Reward: Dragon Armlet
Mission 7-2-5: Operation: Mako Reactor III
· Becomes available after you clear Mission 7-2-4
· Objective: Defeat 2 Gargoyles and 1 Ahriman
· Reward: Backpack
Mission 7-2-6: Accessories Recall
· Becomes available after you clear Mission 7-2-5
· Objective: Defeat 1 Griffon and 2 King Scarabs
· Reward: Paralyzing Shock

ESP Development Project
Mission 7-3-1: P's Precognition Lv. 1

· Becomes available after you clear Mission 7-2-6
· Objective: Defeat 2 Evilgoyles and 1 Ahriman
· Reward: Black Cowl
Mission 7-3-2: P's Precognition Lv. 2
· Becomes available after you clear Mission 7-3-1
· Objective: Defeat 2 Demons and 2 Red Caps
· Reward: Snow Armlet
Mission 7-3-3: P's Precognition Lv. 3
· Becomes available after you clear Mission 7-3-2
· Objective: Defeat 2 Demons and 1 Hornets
· Reward: Sea Chocobo Armlet
Mission 7-3-4: P's Precognition Lv. 4
· Becomes available after you clear Mission 7-3-3
· Objective: Defeat 1 G Devastator
· Reward: Gold Hairpin
Mission 7-3-5: P's Precognition Lv. 5
· Becomes available after you clear Mission 7-3-4
· Objective: Defeat 1 G Paladin
· Reward: Snow Armlet
Mission 7-3-6: P's Precognition Lv. 6
· Becomes available after you clear Mission 7-3-5
· Objective: Defeat 1 G Spartan and 2 Belzecues
· Reward: Adaman Bangle
· NOTE: The Graviga materia can be found in a chest in this mission

Contacts from P
Mission 7-4-1: First Contact

· Becomes available after you clear Mission 7-3-6
· Objective: Defeat 2 Mines and 1 Sahagin Chief
· Reward: Twisted Headband
· NOTE: The Steal and Death materia can be found in chests in this mission
Mission 7-4-2: Second Contact
· Becomes available after you clear Mission 7-4-1
· Objective: Defeat 2 G Devastators and 1 Crazy Dagger
· Reward: Brigand's Gloves
· NOTE: The MP Up++ materia can be found in a chest in this mission
Mission 7-4-3: Third Contact
· Becomes available after you clear Mission 7-4-2
· Objective: Defeat 3 Titanises and 1 Green Grass
· Reward: Headband
Mission 7-4-4: Fourth Contact
· Becomes available after you clear Mission 7-4-3
· Objective: Defeat 1 Martial Tank
· Reward: Mythril Armlet
· NOTE: The Hell Thundaga materia can be found in a chest in this mission
Mission 7-4-5: Signs of Growth
· Becomes available after you clear Mission 7-4-4
· Objective: Defeat 1 G Dominator
· Reward: Blaze Armlet
Mission 7-4-6: Breakthrough
· Becomes available after you clear Mission 7-4-5
· Objective: Defeat 2 Sahagin Chiefs and 1 Wyerd
· Reward: Brutal
· NOTE: The Tri-Fire and Gil Toss materia can be found in chests in this mission

Orphans Escaping
Mission 7-5-1: Boy in the Caverns

· Becomes available after you clear Mission 7-4-6
· Objective: Defeat 2 Garnet Moles and 1 Hippogriff
· Reward: Sky Chocobo Armlet
Mission 7-5-2: Eldest in the Wasteland
· Becomes available after you clear Mission 7-5-1
· Objective: Defeat 1 Hell Slasher, 1 Spitfire, and 1 Metal Saucer III
· Reward: Gold Armlet
Mission 7-5-3: Girl on the Desert Island
· Becomes available after you clear Mission 7-5-2
· Objective: Defeat 1 Tarantula
· Reward: Sky Chocobo Armlet
· NOTE: The Bone Village Commerce shop can be found in a chest in this mission
Mission 7-5-4: Second Son in the Wasteland
· Becomes available after you clear Mission 7-5-3
· Objective: Defeat 2 Sweeper+++'s and 1 G Guardian
· Reward: Power Suit
Mission 7-5-5: Twins in the Caverns
· Becomes available after you clear Mission 7-5-4
· Objective: Defeat 3 Scissor Claws
· Reward: Energy Suit
· NOTE: The Blast Wave materia can be found in a chest in this mission
Mission 7-5-6: Youngest in the Wasteland
· Becomes available after you clear Mission 7-5-5
· Objective: Defeat 1 Guardian Eyes
· Reward: Wizard Bracelet

The Accessory Craftman
Mission 7-6-1: A Recruiter's Departure

· Becomes available after you clear Mission 7-5-6
· Objective: Defeat 3 Lature Danos and 1 Wutai Imperial Guard
· Reward: Good-Luck Charm
Mission 7-6-2: A Recruiter's Close Call
· Becomes available after you clear Mission 7-6-1
· Objective: Defeat 3 Sahagin Princes
· Reward: Faerie Ring
· NOTE: The Energy materia can be found in a chest in this mission
Mission 7-6-3: A Recruiter in a Slump
· Becomes available after you clear Mission 7-6-2
· Objective: Defeat 2 Wutai Imperial Guards and 2 Lature Danos
· Reward: Protect Ring
· NOTE: The Electrocute materia can be found in a chest in this mission
Mission 7-6-4: The Irritated Recruiter
· Becomes available after you clear Mission 7-6-3
· Objective: Defeat 1 Crazy Sword and 1 G Hoplite
· Reward: Mog's Amulet
· NOTE: The Blast Wave materia can be found in a chest in this mission
Mission 7-6-5: The Frustrated Recruiter
· Becomes available after you clear Mission 7-6-4
· Objective: Defeat 1 Mover EX, 1 Angra Mainyu, and 1 Destroyer
· Reward: Twisted Headband
Mission 7-6-6: The Determined Recruiter
· Becomes available after you clear Mission 7-6-5
· Objective: Defeat 3 Dinornises
· Reward: Energy Suit
· NOTE: The Graviga and Assault Twister+ materia can be found in chests in this mission

Level 8: Zack, the Materia Hunter

Starting Out
Mision 8-1-1: Revancha con Ifrit

· Disponible al empezar el Capitulo 3
· Objectivo: Elimina al Esper Ifrit
· Recompensa: Materia Ifrit
Mission 8-1-2: Raijincho
· Becomes available after you clear Mission 8-1-1
· Objective: Defeat 3 Raijinchos
· Reward: Thunder materia
Mission 8-1-3: Clash with Genesis Troops
· Becomes available at the start of Chapter 4
· Objective: Defeat 2 G Avengers and 2 Guard Hounds
· Reward: HP Up materia
Mision 8-1-4: Revancha con Bahamut
· Disponible al completar la Mision 8-1-3
· Objectivo: Elimina al Esper Bahamut
· Recompensa: Materia Bahamut
Mission 8-1-5: Escape from Hojo's Lab
· Becomes available after you clear Mission 8-1-4
· Objective: Defeat 1 Replicon and 1 Epiornis
· Reward: Regen materia
Mision 8-1-6: Materia misteriosa
· Disponible al completar la Mision 8-1-5
· Objectivo: Elimina 1 "Hungry"
· Recompensa: Materia Odin

Mako Stones
Mission 8-2-1: SPR Mako Stone

· Becomes available after you speak to the Researcher in the Shinra Building's materia room (SOLDIER floor) in Chapter 3
· Objective: Defeat 2 Fly Eyes and 1 Spriggan
· Reward: SPR Mako Stone
Mission 8-2-2: VIT Mako Stone
· Becomes available after you clear Mission 8-2-1
· Objective: Defeat 3 Grashtrikes
· Reward: VIT Mako Stone
Mission 8-2-3: MAG Mako Stone
· Becomes available after you clear Mission 8-2-2
· Objective: Defeat 2 Grashtrikes and 1 Raijincho
· Reward: MAG Mako Stone
Mission 8-2-4: HP Mako Stone
· Becomes available after you clear Mission 8-2-3
· Objective: Defeat 2 Bat Eyes
· Reward: HP Mako Stone
· NOTE: The MAG Up materia can be found in a chest in this mission
Mission 8-2-5: ATK Mako Stone
· Becomes available after you clear Mission 8-2-4
· Objective: Defeat 1 Slaps
· Reward: ATK Mako Stone
Mission 8-2-6: LCK Mako Stone
· Becomes available after you clear Mission 8-2-5
· Objective: Defeat 2 Death Claws and 1 Slaps
· Reward: LCK Mako Stone
· NOTE: The Fira and Esuna materia can be found in chests in this mission

To Hell & Back
Mission 8-3-1: EM Hell in the Building

· Becomes available after you clear Mission 8-1-6
· Objective: Defeat 2 Bee Saucer II's and 1 Chain Machine
· Reward: Stop Blade
· NOTE: The Dispel materia can be found in a chest in this mission
Mission 8-3-2: EM Hell on the Island
· Becomes available after you clear Mission 8-3-1
· Objective: Defeat 2 Sky Gunners and 1 Bee Saucer II
· Reward: Status Ward
· NOTE: The Gravity materia can be found in a chest in this mission
Mission 8-3-3: EM Hell in the Wasteland
· Becomes available after you clear Mission 8-3-2
· Objective: Defeat 2 Dorky Faces and 1 Nightmare
· Reward: Elemental Strike
Mission 8-3-4: EM Hell in the Mines
· Becomes available after you clear Mission 8-3-3
· Objective: Defeat 1 Evilgoyle and 1 Demon
· Reward: MAG Up++ materia
· NOTE: The Gravity materia can be found in a chest in this mission
Mission 8-3-5: EM Hell in the Plains
· Becomes available after you clear Mission 8-3-4
· Objective: Defeat 2 Pachyornises and 2 Razor Weeds
· Reward: Status Strike
· NOTE: The Dash and AP Up++ materia can be found in chests in this mission
Mission 8-3-6: EM Hell in the Caverns
· Becomes available after you clear Mission 8-3-5
· Objective: Defeat 3 Thunderbirds and 2 Boundfats
· Reward: Hell Thundaga materia
· NOTE: The VIT Up++ materia can be found in a chest in this mission

La Princesa de los tesoros
Mision 8-4-1: Correo sospechoso 1

· Disponible a partir del Capitulo 4 despues de recibir el mensaje de "La Princesa de los tesoros" cuando te colocas en el punto de guardado del Reactor Mako nº5
· Objectivo: Elimina 3 "Hedgehog Pies"
· Recompensa: Materias escudo
· Nota: Puedes conseguir la "pluma de chocobo" en un cofre
Mission 8-4-2: Suspicious Mail 2
· Becomes available after you clear Mission 8-4-1
· Objective: Defeat 3 Bat Eyes
· Reward: Barrier materia
· NOTE: The HP Up and Jump materia can be found in chests in this mission
Mission 8-4-3: Suspicious Mail 3
· Becomes available after you clear Mission 8-4-2
· Objective: Defeat 1 Bat Eye and 2 Traps
· Reward: HP Up+ materia
· NOTE: The Stop and Osmose materia and Cait Sith's Megaphone (DMW) can be found in a chest in this mission
Mission 8-4-4: Suspicious Mail 4
· Becomes available after you clear Mission 8-4-3
· Objective: Defeat 1 Crazy Saw and 1 G Diver
· Reward: Vital Slash materia
· NOTE: The Drainra materia and Moogle's Amulet (DMW) can be found in chests in this mission
Mission 8-4-5: Suspicious Mail 5
· Becomes available after you clear Mission 8-4-4
· Objective: Defeat 3 Dorky Faces
· Reward: MAG Up+ materia
· NOTE: The Firaga materia can be found in a chest in this mission
Mission 8-4-6: Suspicious Mail 6
· Becomes available after you clear Mission 8-4-5
· Objective: Defeat 1 Dual Horn
· Reward: Darkness materia
· NOTE: The Vitality Up + materia can be found in a chest in this mission

Anonymous Hints
Mission 8-5-1: Treasure Info 1

· Becomes available after you clear Mission 8-4-6
· Objective: Defeat 1 Ahriman and 2 Evil Eyes
· Reward: Assault Twister+ materia
· NOTE: The Curaga materia can be found in a chest in this mission
Mission 8-5-2: Treasure Info 2
· Becomes available after you clear Mission 8-5-1
· Objective: Defeat 2 Movers
· Reward: VIT Up++ materia
· NOTE: The Blizzaga materia can be found in a chest in this mission
Mission 8-5-3: Treasure Info 3
· Becomes available after you clear Mission 8-5-2
· Objective: Defeat 4 Hornets
· Reward: SPR Up++ materia
· NOTE: The Drainga materia can be found in a chest in this mission
Mission 8-5-4: Treasure Info 4
· Becomes available after you clear Mission 8-5-3
· Objective: Defeat 2 Balloons and 2 Razor Weeds
· Reward: Exploder Blade
Mission 8-5-5: Treasure Info 5
· Becomes available after you clear Mission 8-5-4
· Objective: Defeat 3 Thunderbirds
· Reward: Hell Firaga materia
· NOTE: The ATK Up++ materia can be found in a chest in this mission
Mision 8-5-6: Informacion sobre tesoro 6
· Disponible al completar la Mision 8-5-5
· Objectivo: Elimina al Esper Bahamut Sumo
· Recompensa: materia Bahamut Sumo
· Nota: Puedes encontrar las materias Gravedad++ y Piro infernal en un cofre

Yuffie's Notices
Mission 8-6-1: Notice

· Becomes available after you clear Mission 8-5-4
· Objective: Defeat 2 Mover REs
· Reward: Tri-Fire materia
Mission 8-6-2: Another Notice
· Becomes available after you clear Mission 8-6-1
· Objective: Defeat 1 Wyerd and 1 Pumpkin
· Reward: Death Jump
· NOTE: The Dash materia can be found in a chest in this mission
Mission 8-6-3: Final Notice
· Becomes available after you clear Mission 8-6-2
· Objective: Defeat 4 Pumpkins
· Reward: Electrocute materia
· NOTE: The Wall and Gil Toss materia can be found in chests in this mission
Mission 8-6-4: S.O.S.?
· Becomes available after you clear Mission 8-6-3
· Objective: Defeat 2 S Mines and 2 Scissor Chitlins
· Reward: Flare materia
· NOTE: The Quake materia can be found in a chest in this mission
Mission 8-6-5: S.O.S.
· Becomes available after you clear Mission 8-6-4
· Objective: Defeat 2 Worm Elites, 1 S Mine, and 1 Scissor Chitlin
· Reward: Smart Consumer
Mission 8-6-6: S.O.S....?
· Becomes available after you clear Mission 8-6-5
· Objective: Defeat 1 G Purgatorio and 2 Bee Saucer IV's
· Reward: Stop Blade (Master, ATK +60)

Level 9: Great Cavern of Wonders

Invitation to the Underground
Mission 9-1-1: Underground Caves

· Becomes available after you clear Mission 8-5-6
· Objective: Defeat 1 Malboro
· Reward: Aegis Armlet
· NOTE: The Graviga materia can be found in a chest in this mission
Mission 9-1-2: Deeper into the Caves
· Becomes available after you clear Mission 9-1-1
· Objective: Defeat 2 Dark Nations and 1 Hunting Hound
· Reward: Thundaga Blade
· NOTE: The MBarrier materia can be found in a chest in this mission
Mission 9-1-3: Marks of an Intruder
· Becomes available after you clear Mission 9-1-2
· Objective: Defeat 1 G Baldor and 2 G Spartans
· Reward: Rune Armlet
· NOTE: The Drainga, Barrier, and Assault Twister materia can be found in chests in this mission
Mission 9-1-4: Genesis's Interception
· Becomes available after you clear Mission 9-1-3
· Objective: Defeat 2 G Paladins
· Reward: High Jump materia
Mission 9-1-5: Behind the Scenes
· Becomes available after you clear Mission 9-1-4
· Objective: Defeat 2 G Paladins
· Reward: 2 G Spartans and 1 Sweeper++
Mission 9-1-6: Genesis's Threat
· Becomes available after you clear Mission 9-1-5
· Objective: Defeat 3 Crit Machines
· Reward: Elixir

Stirrings
Mission 9-2-1: A Third Power

· Becomes available after you clear Mission 9-1-6
· Objective: Defeat 1 Vajradhara Kumbhira and 1 Vajradhara Kinnara
· Reward: Poison Twister
· NOTE: The Graviga, MAG Up++, and Hell Firaga materia can be found in chests in this mission
Mission 9-2-2: Weapons Out of Control
· Becomes available after you clear Mission 9-2-1
· Objective: Defeat 2 Gun Bull Heads and 3 Power Heads
· Reward: 2 Hero Drinks
Mission 9-2-3: Continuing into the Caves
· Becomes available after you clear Mission 9-2-2
· Objective: Defeat 1 G Equites
· Reward: Element Blade
Mission 9-2-4: A New Path Discovered
· Becomes available after you clear Mission 9-2-3
· Objective: Defeat 2 Scissor Chitins and 1 Killer Bee
· Reward: Energy materia
Mission 9-2-5: To the Lower Levels
· Becomes available after you clear Mission 9-2-4
· Objective: Defeat 2 Killer Bees, 1 Worm Elite, and 1 S Mine
· Reward: Iron Fist
· NOTE: The Death Jump and Death Twister materia can be found in chests in this mission
Mission 9-2-6: Signs of Materia
· Becomes available after you clear Mission 9-2-5
· Objective: Defeat 1 Jabberwock
· Reward: SP Turbo

In Search of What?
Mission 9-3-1: To the End

· Becomes available after you clear Mission 9-2-6
· Objective: Defeat 2 Mandrakes and 2 Sahagin Princes
· Reward: Hammer Punch materia
Mission 9-3-2: Genesis's Challenge
· Becomes available after you clear Mission 9-3-1
· Objective: Defeat 2 Missile Machines and 1 Death Machine BIS
· Reward: Protect Ring
Mission 9-3-3: Genesis's New Weapon
· Becomes available after you clear Mission 9-3-2
· Objective: Defeat 1 Grandpanzer
· Reward: Gravity materia (Master, MAG +38)
· NOTE: The Energy materia and the Network Shop Duo can be found in chests in this mission
Mission 9-3-4: Genesis's Super Weapon
· Becomes available after you clear Mission 9-3-3
· Objective: Defeat 1 Scarlet Pick
· Reward: Magical Punch materia
· NOTE: The Blizzara and Fire materia can be found in chests in this mission
Mission 9-3-5: Wutai's Best
· Becomes available after you clear Mission 9-3-4
· Objective: Defeat 1 Vajradhara Asura and 1 Crescent Unit Celsus
· Reward: Escort Guard
Mission 9-3-6: No More Wutai
· Becomes available after you clear Mission 9-3-5
· Objective: Defeat 1 Mover EX, 1 Jack o'Lantern, and 1 Horned Devil
· Reward: Flare materia (Master, MAG +30)

Realm of Demons
Mission 9-4-1: Genesis's Ambition

· Becomes available after you clear Mission 9-3-6
· Objective: Defeat 1 G Renegade
· Reward: 4 Kaiser Knuckles
· NOTE: The High Jump, Dualcast, and Assault Twister+ materia can be found in chests here
Mission 9-4-2: Genesis's Passion
· Becomes available after you clear Mission 9-4-1
· Objective: Defeat 2 G Fines
· Reward: Fat Chocobo Feather
· NOTE: The Wall and Gravity materia can be found in chests in this mission
Mission 9-4-3: A Fresh Start
· Becomes available after you clear Mission 9-4-2
· Objective: Defeat 3 Dinornises and 1 Kactaar
· Reward: 1000 Needles
· NOTE: The Assault Twister+ and SP Barrier materia can be found in chests in this mission
Mission 9-4-4: Machines Gone Haywire
· Becomes available after you clear Mission 9-4-3
· Objective: Defeat 1 Black Widow
· Reward: Precious Watch
· NOTE: The Wall and Flare materia can be found in chests in this mission
Mission 9-4-5: Only for Soldier
· Becomes available after you clear Mission 9-4-4
· Objective: Defeat 2 Tonberry Kings
· Reward: Murderous Thrust
· NOTE: The Curaga, Flare, Magic Master, and SP Turbo Attack materia can be found in chests in this mission
Mission 9-4-6: Only for 1st Class
· Becomes available after you clear Mission 9-4-5
· Objective: Defeat 1 Grannygalan
· Reward: Sniper Eye
· NOTE: The Flare, Electrocute, and Drainga materia can be found in chests in this mission

Unknown Energy
Mission 9-5-1: Hojo's Monsters

· Becomes available after you clear Mission 9-4-6
· Objective: Defeat 1 Mako Ifrit
· Reward: Brutal
· NOTE: The Wall and Flare materia can be found in chests in this mission
Mission 9-5-2: Further Below
· Becomes available after you clear Mission 9-5-1
· Objective: Defeat 2 Three Stars and 2 Very Hungrys
· Reward: SP Barrier materia
· NOTE: The Flare materia can be found in a chest in this mission
Mission 9-5-3: Unusually Strong Monsters
· Becomes available after you clear Mission 9-5-2
· Objective: Defeat 1 Tycoon and 2 Three Stars
· Reward: Protect Ring
· NOTE: The Tri-Thundaga and Gil Toss materia can be found in chests in this mission
Mission 9-5-4: Abnormal Power
· Becomes available after you clear Mission 9-5-3
· Objective: Defeat 3 Imps and 2 King Sahagins
· Reward: Laurel Crown
· NOTE: The Osmoga and Costly Punch materia and Network Shop Shade can be found in chests in this mission
Mission 9-5-5: A Lonely Journey
· Becomes available after you clear Mission 9-5-4
· Objective: Defeat 2 Imps and 3 Cerberuses
· Reward: Hellfire materia
· NOTE: The Tri-Fire materia can be found in a chest in this mission
Mission 9-5-6: Even Deeper
· Becomes available after you clear Mission 9-5-5
· Objective: Defeat 5 Chives
· Reward: Megaflare materia (Master, MAG +50)
· NOTE: The Curaga and Electrocute materia and Ziedrich can be found in chests in this mission

Doors to the Unknown
Mission 9-6-1: Toughest Monsters

· Becomes available after you clear Mission 9-5-6
· Objective: Defeat 3 Kactuares
· Reward: Zantetsuken materia (Master, MAG +60)
· NOTE: The Flare, Wall, Osmoga, and Curaga materia can be found in chests in this mission
Mission 9-6-2: The Lowest Tier
· Becomes available after you clear Mission 9-6-1
· Objective: Defeat 1 Holy Tonberry
· Reward: Super Ribbon
· NOTE: The Energy and Ultima materia can be found in chests in this mission
Mission 9-6-3: Weapons Gone Haywire
· Becomes available after you clear Mission 9-6-2
· Objective: Defeat 2 Master Blades
· Reward: Rebirth Flame (Master, MAG +80)
· NOTE: The Energy materia can be found in a chest in this mission
Mission 9-6-4: Biomechanical Threats
· Becomes available after you clear Mission 9-6-3
· Objective: Defeat 1 Great Malboro
· Reward: Exaflare materia (Master, MAG +100)
· NOTE: The Flare materia can be found in a chest in this mission
Mission 9-6-5: Life Form of Energy
· Becomes available after you clear Mission 9-6-4
· Objective: Defeat 1 Goliath and 8 Mock Troopers
· Reward: SP Master materia
· NOTE: The Ultima materia can be found in a chest in this mission
Mission 9-6-6: The Reigning Deity
· Becomes available after you clear Mission 9-6-5
· Objective: Defeat Minerva
· Reward: Divine Slayer

Level 10: Mysteries of the World

Cactoid Secrets
Mission 10-1-1: Where's The Cactuar?

· Becomes available after you defeat the Kactuar in Mission 3-1-3
· Objective: Defeat 1 Kactuar
· Reward: Muscle Belt
Mission 10-1-2: Kactuar?
· Becomes available after you clear Mission 10-1-1
· Objective: Defeat 3 Kactuars
· Reward: Champion Belt
· NOTE: The AP Up materia can be found in a chest in this mission
Mission 10-1-3: Cactuar Found?
· Becomes available after you clear Mission 10-1-2
· Objective: Defeat 1 Kactuer
· Reward: Cactus Thorn (DMW)

Tonberry Quests
Mission 10-2-1: Find the Tonberry!

· Becomes available by defeating the Tonberry in Mission 6-1-5
· Objective: Defeat 1 Tonberry
· Reward: Silver Armlet
· NOTE: The Blizzard materia can be found in this mission
Mission 10-2-2: Tonberries Everywhere
· Becomes available after you clear Mission 10-2-1
· Objective: Defeat 4 Tonberrys
· Reward: Gysahl Greens
Mission 10-2-3: Master Tonberry
· Becomes available after you clear Mission 10-2-2
· Objective: Defeat Master Tonberry
· Reward: Tonberry's Knife (DMW)

Fun in the Sun!
Mission 10-3-1: Vacation Time

· Becomes available after you clear Mission 3-2-2
· Objective: Defeat 3 G Marines
· Reward: Dark Matter
Mission 10-3-2: Vacation for Real
· Becomes available after you clear Mission 10-3-1
· Objective: Defeat 3 Water Warriors
· Reward: Gysahl Greens
Mission 10-3-3: Please Make it a Vacation
· Becomes available after you clear Mission 10-3-2
· Objective: Defeat 3 Steam Engines
· Reward: Hero Drink

More Fun in the Sun
Mission 10-4-1: You Need a Vacation

· Becomes available after you clear Mission 10-3-3
· Objective: Defeat 12 Coast Runners
· Reward: Phoenix Down
Mission 10-4-2: We Hope It's a Vacation
· Becomes available after you clear Mission 10-4-1
· Objective: Defeat 100 Sea Worms
· Reward: Mythril
Mission 10-4-3: Is It a Vacation Yet?
· Becomes available after you clear Mission 10-4-2
· Objective: Defeat 1 Sea Hulk
· Reward: Adamantite


ya podeis postear, aunke creo k al final me faltara, pero en ese caso avisare a moderacion

Espero que todo esto os sirva, cuando vuelva espero completarlo

saludos





Última modificación realizada el 27/08/2008 13:54:43, modificado 6 veces
Ancillae
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Yeeeha esperamos con ansias! xD

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bueno, sintesis puesta, un cacho fue traducido por chieftain, al tener la version inglesa lo repase y la termine, espero k os sirva

psdt:gracias, parece k tengo un seguidor xD


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oleee ya se empieza a ver lo bueno!

Una dudilla, cada punto y aparte de cada sintesis, es una posible mezcla no?

Por ejemplo:

---------------------------------------------------------------------- --------
barrera | == piro + VIT^
| == antimagia + salto
---------------------------------------------------------------------- -------

Barrera se puede hacer con "piro + VIT`" pero tambien con "antimagia + salto", no??

GRacias, sigue asi


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exacto, veo k lo pillas rapido xD

psdt: intentare acabar hoy con las OMD y mñn pongo todo, y me tirare toda la tarde traduciendo las misiones


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Vaya tio, ni que te pagaran por esto no? jejeje

Ala sigue pues que nos vale a todos, luego lo patentas xD
salu2!


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ya, en teoria soy el primero k publica esto en español (la guia no, k la misma esta en miles de foros)

Psdt: y pagar...en parte si me pagan, con suerte con un post-it y ayudando a todos xD


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oye antes has dicho que te lo estabas pasano en dificil, como lo llevas? xD

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el juego pasado, pero me faltan algunas misiones k son casi imposibles

psdt: mañana edito lo k keda, k me falta una cosa y no tengo ganas de buscarlo


Yojimbo
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desde luego te loo estas currando, ya al menos te ahorrara el contestar las preguntas de la sintesis

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Pues nada, tu cumples tu parte y nosotros la nuestra: como quieres la estatua (marfil, granito etc...) y ¿la pose? tipo ecuestre o tal vez con la pose de SOLDADO tu decides xD

PD: A si, mandame una foto tuya por mp :-D


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chapó tio! eres un crak, me voy a poner a fusionar como un loco, lo malo es q tengo q subir unas cuantas a nivel maestro XDD

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Lorddavid escribió:
Pues nada, tu cumples tu parte y nosotros la nuestra: como quieres la estatua (marfil, granito etc...) y ¿la pose? tipo ecuestre o tal vez con la pose de SOLDADO tu decides xD

PD: A si, mandame una foto tuya por mp :-D


De granito con la pose de SOLDADO xD

muy buena, gracias a todos, intentare terminar las OMD (tengo que pensar la explicacion xD) hoy las pongo, añado lo de los accesorios basicos (genji etc...) cosas como la explicacion de la caja fuerte, las maravillas y eso, y seguire traduciendo (que todavia no me creo que este haciendo tanta traduccion, yo que pensaba que no iba a tocar el ingles en todo el verano...)

bueno,saludos y gracias


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