you'd do well to grab ODST and a few friends for some of the best multiplayer gaming around, especially with as wonderful an addition as Firefight.
Edito 2: Actualizo con la nota de Meristation: 8.5
El relevo del legendario Jefe Maestro por un mortal humano del ODST sirve para aportar una nueva perspectiva, muy diferente, más allá del personaje por las situaciones planteadas y la infiltración, sigilo y enfoque conservador que debemos emplear para no fracasar.
In the larger context of ODST’s achievement, however, you can easily tolerate these problems. This is Halo. The near-perfect weapon balance, fantastic enemy AI, attention to level geography and gigantic tear-ups with hordes of nasty aliens are all here, a timely reminder of just how brilliant that basic formula still is. ODST doesn’t quite take Halo into unfamiliar territory, but it does show how robust and adaptable the core of the game is – and, more importantly, stands on its own two feet as a spin-off that’s better than the vast majority of original games. For that, it earns the right to whatever name it wants.
Gamereactor (Noruega): 10
The perfect mix between action and exploration seem to create a great setting for one of fall's most exciting action game.
Halo 3: ODST is an excellent package. The delicate construction of the story adds a new wrinkle to the typical Halo plot, and the action-packed campaign levels are full of intense battles and surprising encounters. Firefight mode is a standout addition, crafting highly addictive cooperative battles for players to experience. It's disappointing that the competitive multiplayer hasn't received any updates or innovations from its Halo 3 incarnation, but it's as fun as it ever was, and well worth sinking more hours into if you haven't yet seen the many downloadable maps. ODST is a superb addition to the franchise and a must-play for anyone who craves top-notch action.
G4 TV: 10 (5/5)
I would also be remiss if I didn't mention the music and sound design. While it is all new, the flashbacks are scored with familiar sounding action pieces, but The Rookie's scenes feature a very solitary sounding piano and saxophone score. The sound design is also amazing. The rain falling, the sound of a burning car, the distant wail of an Engineer, the sound is noticeably impressive. Try loading ODST's second disk, and start up your own game on the new Halo 3 map Citadel. Then just listen. During a matchmade game you will never hear how sweet this space sounds. Marty O'Donnell, Bungie's master of all things auditory, and the rest of his crew deserve a slow clap.
Edito 3: con otras páginas web. Gracias RobVanDam, Wayne Rooney, aub84, zapalorti, Dagonheim, chopsy_gv, bloodybadger, ArandurMDN y Dj_seruchi
Eurogamer (UK): 8.0
Eurogamer (Portugal): 9.0
IGN (UK): 8.6
Team Xbox: 9.4
Giant Bomb (Jeff Gerstmann): 4/5
G4 TV: 5/5
Planet Xbox360: 9.3
OXM (UK): 9.0
Eurogamer (ES): 8.0
Gamereactor (Noruega): 10
computer and videogames (UK): 9.0
atomic gamer: 9.0
Hobby Consolas: 9.5
Game Informer 9.25
Edito de nuevo con el compilado que han hecho varias paginas web:
N4G - 84 basado en 89 reviews
METACRITIC - 85basado en 42 reviews
Gamerankings: 87.20 basado en 25 reviews
Edito 4: A sugerencia de Daman_1985 le he cambiado el título al post debido al número de páginas e información que se ha venido posteando.
Pdt: Espero que en este hilo se respire el mismo ambiente de tranquilidad que en el de Uncharted 2