*In the battle results, it also shows which land holders lost their lives in the battle.
*Love how game labels characters in relation to you. Like 'son-in-law' or 'rival'.
*Escheat is also pretty cool, and is an essential part of feudalism.
*When your gold runs out while you have mercenaries, they will/might switch over to the enemy side
*When you receive diplomatic offers or correspondence/messages, the wax seal at the bottom is stamped with the COA of whomever sent it.
*I love how historical the game feels, the atmosphere, the dynamics... Love it.
*I love everything so far, though I do love the ability to name children.
*The 'detail' I'm most excited about is the fact that this game is practically in release-shape already and is going to be by a million miles the most polished release PI has ever done. I don't want to sound condescending but Paradox really learnt their lesson from HoI3.
Sale el 7 de febrero.