David Cage has said that “sequels kill creativity and innovation”, adding that “many people want the same and if that’s what you offer them, they will gladly buy it”.
“If you’re interested in innovation and believe that games could be more than shooters, then you realize that sequels kill creativity and innovation”. That’s why Beyond: Two Souls is going to be different. “We don’t give people what they expect. We want to give them something they want without knowing they want it”.